day17-面向对象作业

  1. 定义一个狗类和一个人类:

    狗拥有属性:姓名、性别和品种 拥有方法:叫唤

    人类拥有属性:姓名、年龄、狗 拥有方法:遛狗

    class Dogs:
        # 狗类的对象属性
        def __init__(self):
            self.name1 = '旺财'
            self.gender1 = '公'
            self.kind1 = '哈士奇'
        def func1(self):
            print('叫唤')
    
    class Humans:
        # 人类的对象属性
        def __init__(self):
            self.name2 = '张三'
            self.gender2 = '男'
            self.dogs = '哈士奇'
        def func2(self):
            print('遛狗')
    
  2. 定义一个矩形类,拥有属性:长、宽 拥有方法:求周长、求面积

    class Rectangular:
        def __init__(self):
            self.weight = 1
            self.high = 1
        def perimeter(self):
            return self.weight * 2 + self.high * 2
        def area(self):
            return self.weight * self.high * 2
    
  3. 定义一个二维点类,拥有属性:x坐标、y坐标 拥有方法:求当前点到另外一个点的距离

  4. 定义一个圆类,拥有属性:半径、圆心 拥有方法:求圆的周长和面积、判断当前圆和另一个圆是否外切

    class Circle:
        pi = 3.1415926
        def __init__(self):
            self.r = 11
            self.center = 1
        def raea(self):
            return Circle.pi * self.r ** 2
    
  5. 定义一个线段类,拥有属性:起点和终点, 拥有方法:获取线段的长度

    class Line:
        def __init__(self):
            self.start = 1
            self.end = 11
        def len1(self):
            return self.end - self.start
    
  6. 写一个斗地主游戏类(根据生活经验添加类的内容)

    from random import shuffle
    class Poke():
        flower = ['♠','♦','♣','♥']
        nums = [str(x) for x in range(2,11) ] + ['J','Q','K','A']
        kings = {'big':'大王','small':'小王'}
        pokers = []
        player1 = []
        player2 = []
        player3 = []
        dipai = []
        # 准备一副牌
        def __init__(self):
            for x in self.flower:
                for i in self.nums:
                    self.pokers.append(x+i+' ')
            self.pokers.append(self.kings['big']+'')
            self.pokers.append(self.kings['small']+'')
        # 洗牌
        def wash(self):
            shuffle(Poke.pokers)
        # 发牌
        def fa(self):
            deal_pokers = iter(Poke.pokers)
            for _ in range(17):
                Poke.player1.append(next(deal_pokers))
                Poke.player2.append(next(deal_pokers))
                Poke.player3.append(next(deal_pokers))
        # 理牌
        def li(self):
            table = {str(x): x for x in range(3,11)}
            table.update({'J':11,'Q':12,'K':13,'A':14,'2':15,'oker':16,'OKER':17})
            Poke.player1.sort(key = lambda item: table[item[1:]],reverse = True)
            Poke.player2.sort(key = lambda item: table[item[1:]],reverse = True)
            Poke.player3.sort(key = lambda item: table[item[1:]],reverse = True)
            return Poke.player1,Poke.player2,Poke.player3,list(Poke.li.deal_pokers)
    p = Poke()
    p.wash()
    p.fa()
    p.li()
    
    
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