babolon加载glb模型报错
直接上答案,少导入了babylonjs-loaders文件两个都需要)
import * as BABYLON from "babylonjs"
import 'babylonjs-loaders';
完整代码
BABYLON.SceneLoader.ImportMeshAsync('', './public/glb/', 'scene.glb', this.scene).then(pirateFortImport => {
// pirateFortImport.meshes[0].name = 'pirateFort'
// scene.getMeshByName('sea').material.needDepthPrePass = true
// scene.getLightByName('Sun').intensity = 12
});