一个函数内,相同种子的多次生成
#include "cuda_runtime.h"
#include "device_launch_parameters.h"
#include "curand_kernel.h"
#include <stdio.h>
#define N 100
#define BLOCKS 2
#define THREAD_NUM 2
__global__ void setup_kernel(curandState *state, unsigned long seed)
{
int tid = blockIdx.x *blockDim.x + threadIdx.x; //获取线程号0~blocks*THREAD_NUM-1 grid划分成1维,block划分为1维
curand_init(seed, tid, 0, &state[tid]);// initialize the state
}
__global__ void use(curandState *globalState)
{
//unsigned int j;
int j;
int tid = blockIdx.x *blockDim.x + threadIdx.x; //获取线程号0~blocks*THREAD_NUM-1 grid划分成1维,block划分为1维
curandState localState = globalState[tid];
for (int i = 0; i < 5; i++)
{
j = (curand(&localState)) % N;
//printf("%u\n", j);
//printf("%d\n", j);
printf("%d\n", j);
}
}
int main()
{
curandState* devStates; //创建一个随机算法状态的对象
cudaMalloc(&devStates, BLOCKS * THREAD_NUM * sizeof(curandState));
srand(time(0));
setup_kernel << <BLOCKS, THREAD_NUM >> > (devStates, rand()); // blocks number is POP. thread number is P
use << < BLOCKS, THREAD_NUM >> > (devStates);
return 0;
}
这样生成的五次随机数是不同的: