三子棋(井字棋)
#define _CRT_SECURE_NO_WARNINGS
#define MAX_ROW 3
#define MAX_COL 3
#include<stdio.h>
#include<stdlib.h>
int Menu() {
printf("=============\n");
printf(" 1.开始游戏 \n");
printf(" 2.结束游戏 \n");
printf("=============\n");
printf(" 请输入你的选择:\n");
int choice = 0;
scanf("%d", &choice);
return choice;
}
char chess_board[MAX_ROW][MAX_COL];
void Init() {
//1.创建并初始化棋盘
//棋盘使用 x 表示玩家落子,o表示电脑落子,‘’表示未落子
for (int row = 0; row < MAX_ROW; row++) {
for (int col = 0; col < MAX_COL; col++) {
chess_board[row][col] = ' ';
}
}
}
void Print() {
//2.打印棋
printf("\n____________\n");
for (int row = 0; row < MAX_ROW; row++) {
printf("| %c | %c | %c |\n", chess_board[row][0], chess_board[row][1], chess_board[row][2]);
if (row != MAX_ROW - 1) {
printf("|___|___|___|\n");
}
}
printf("|___|___|___|\n");
printf("\n");
}
void PlayerMove() {
//3.玩家落子
printf("玩家落子\n");
while (1) {
printf("请输入一组坐标(row,col):\n");
int row = 0;
int col = 0;
scanf("%d %d", &row, &col);
if (row >= MAX_ROW || row < 0 || col >= MAX_COL || col < 0) {
printf("你的输入非法!\n");
continue;
}
if (chess_board[row][col] != ' ') {
printf("你输入的坐标被占用!\n");
continue;
}
chess_board[row][col] = 'x';
break;
}
}
int IsFull() {
//如果棋盘满了返回1,否则0
for (int row = 0; row < MAX_ROW; row++) {
for (int col = 0; col < MAX_COL; col++) {
if (chess_board[row][col] == ' ') {
return 0;
}
}
}
return 1;
}
char CheckGameOver() {
返回 x 表示玩家胜
//返回 o 表示电脑胜
//返回 q 表示和棋
//返回 ' ' 继续游戏
//4.检测游戏结束
//检查所有的行
for (int row = 0; row < MAX_ROW; row++) {
if (chess_board[row][0] == chess_board[row][1] && chess_board[row][0] == chess_board[row][2]) {
return chess_board[row][0];
}
}
//检查所有的列
for (int col = 0; col < MAX_COL; col++) {
if (chess_board[0][col] == chess_board[1][col] && chess_board[0][col] == chess_board[2][col]) {
return chess_board[0][col];
}
}
//检查所有的对角线
if (chess_board[0][0] == chess_board[1][1] && chess_board[0][0] == chess_board[2][2]) {
return chess_board[0][0];
}
if (chess_board[0][2] == chess_board[1][1] && chess_board[0][2] == chess_board[2][0]) {
return chess_board[0][2];
}
if (IsFull()) {
return 'q';
}
return ' ';
}
void ComputerMove() {
//5.电脑落子
while (1) {
int row = rand() % MAX_ROW;
int col = rand() % MAX_COL;
if (chess_board[row][col] != ' ') {
continue;
}
chess_board[row][col] = 'o';
break;
}
}
void Game() {
char winner = ' ';
//1.创建并初始化棋盘
Init();
while (1) {
system("cls");
//2.打印期盼
Print();
//3.玩家落子
PlayerMove();
//4.检测游戏结束
CheckGameOver();
winner = CheckGameOver();
if (winner != ' ') {
//分出胜负或和棋
break;
}
//5.电脑落子
ComputerMove();
//6.检测游戏结束
winner = CheckGameOver();
if (winner != ' ') {
break;
}
}
system("cls");
Print();
if (winner == 'x') {
printf("玩家胜利!\n");
}
else if (winner == 'o') {
printf("电脑胜利!\n");
}
else if (winner == 'q') {
printf("和棋!\n");
}
else {
printf("出错了!\n");
}
}
int main() {
while (1) {
int choice = Menu();
if (choice == 1) {
Game();
}
else if (choice == 2) {
printf("goodbye\n");
break;
}
else {
printf("你的输入有误\n");
}
}
system("pause");
return 0;
}