设计模式——享元模式

设计模式——享元模式

在这里插入图片描述
享元模式,运用共享技术有效地支持大量细粒度的对象


    //Flyweight类,它是所有具体共享类的超类或者接口,通过这个接口,Flyweight可以接受并作用于外部状态 
    abstract class Flyweight
    {
        public abstract void Operation(int extrinsicstate);
    }
    //ConcreteFlyweight 是继承Flyweight超类或实现Flyweight接口,并为内部状态增加存储空间
    class ConcreteFlyweight : Flyweight
    {
        public override void Operation(int extrinsicstate)
        {
            Console.WriteLine("具体Flyweight:"+ extrinsicstate);
        }
    }
    //UnsharedConcreteFlyweight 是指那些不需要共享的Flyweight子类,因为Flyweight接口共享成为可能,但它并不强制共享
    class UnsharedConcreteFlyweight : Flyweight
    {
        public override void Operation(int extrinsicstate)
        {
            Console.WriteLine("不共享的具体Flyweight:" + extrinsicstate);
        }
    }

    // FlyweightFactory,是一个共享工厂,用来创建并管理Flyweight对象。它主要是用来确保合理地共享Flyweight,
    //当用户请求一个Flyweight是,FlyweightFactory对象提供一个已创建的实例或者创建一个(如果不存在的话)
    class FlyweightFactory
    {
        private Hashtable flyweights = new Hashtable();

        public FlyweightFactory()                  //初始化工厂时,先生成三个实例
        {
            flyweights.Add("X", new ConcreteFlyweight());
            flyweights.Add("Y", new ConcreteFlyweight());
            flyweights.Add("Z", new ConcreteFlyweight());
        }

        public Flyweight GetFlyweight(string key)//根据客户端请求,获得已生成的实例
        {
            return ((Flyweight)flyweights[key]);
        }
    }
         static void Main(string[] args)
        {
                    // Arbitrary extrinsic state
            int extrinsicstate = 22;
            FlyweightFactory factory = new FlyweightFactory();

            // Work with different flyweight instances
            Flyweight fx = factory.GetFlyweight("X");
            fx.Operation(--extrinsicstate);

            Flyweight fy = factory.GetFlyweight("Y");
            fy.Operation(--extrinsicstate);

            Flyweight fz = factory.GetFlyweight("Z");
            fz.Operation(--extrinsicstate);

            UnsharedConcreteFlyweight fu = new UnsharedConcreteFlyweight();
            fu.Operation(--extrinsicstate);
        }
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值