using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class eagle : MonoBehaviour
{
private Rigidbody2D rb;
private Collider2D coll;
private float upy,downy;
public Transform upside,downside;
public float speed;
unity2D中,上下移动的物体
最新推荐文章于 2024-01-30 21:47:53 发布