08/20/2020
立方体贴图
创建图像
- 计算miplevel
- 作为天空盒一共有六个面,作为层写入图像资源中去
Texture cubeMap;
cubeMap.mipLevels = ktxTexture->numLevels;
imageCreateInfo.imageType = VK_IMAGE_TYPE_2D;
imageCreateInfo.miplevels = cubeMap.miplevels; //立方体的贴图等级
imagecreateInfo.arrayLayers = 6; //立方体的面作为层
imageCreateInifo.flags = VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT; //特殊flags
...
vkCreateImage(...);
vkAloocateMemroy(...);
vkBindImageMemory(.