3秒后跳转至登录场景
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class load : MonoBehaviour
{
// Use this for initialization
void Start()
{
StartCoroutine(PlayerAttack());
}
// Update is called once per frame
void Update()
{
}
IEnumerator PlayerAttack()
{
yield return new WaitForSeconds(3.0f);
SceneManager.LoadScene("login");
}
}