Introduction
The advent of NeRF marked a significant milestone in the landscape of computer graphics and 3D scene reconstruction, revolutionizing the way we approach novel-view synthesis.
Grounded in deep learning and computer vision, NeRF has enabled the rendering of photorealistic scenes from a sparse set of input views, establishing a new paradigm in image synthesis.
However, as with any burgeoning technology, NeRF has encountered its share of challenges and limitations, particularly in terms of computational efficiency and controllability.
It is in this