@property(Prefab)
bbul2:Prefab = null
start() {
//攻击计时器
this.schedule(()=>{
//创建子弹
let zzd2 = instantiate(this.bbul2)
//设置父物体
zzd2.setParent(director.getScene().getChildByName('Canvas').getChildByName('nnaa1'))
//设置子弹位置
zzd2.setPosition(this.node.position.x,this.node.position.y + 50)
},0.5)
}