//给Z轴
let g1 = Math.atan2(this.node.position.x,this.node.position.y)
let f1 = g1 * 180 / Math.PI * -1
//给X轴
let g2 = Math.atan2(this.node.position.z,this.node.position.y)
let f2 = g2 * 180 / Math.PI
find('c1').setRotationFromEuler(f2,0,f1)
//console.log(g1 + ' aaa ')
//console.log(f1 + ' aaa ')
//console.log(g2 + ' aaa ')
//console.log(f2 + ' aaa ')