Cesium实战系列文章总目录
:
传送门
1.实现效果
2.实现方法
2.1材质实现
模糊圆材质circleBlurMaterialProperty.js
:
/*
* @Description: 模糊圆效果(参考开源代码)
* @Version: 1.0
* @Author: Julian
* @Date: 2022-03-03 21:34:50
* @LastEditors: Julian
* @LastEditTime: 2022-03-03 21:45:42
*/
class CircleBlurMaterialProperty {
constructor(options) {
this._definitionChanged = new Cesium.Event();
this._color = undefined;
this._speed = undefined;
this.color = options.color;
this.speed = options.speed;
};
get isConstant() {
return false;
}
get definitionChanged() {
return this._definitionChanged;
}
getType(time) {
return Cesium.Material.CircleBlurMaterialType;
}
getValue(time, result) {
if (!Cesium.defined(result)) {
result = {};
}
result.color = Cesium.Property.getValueOrDefault(this._color, time, Cesium.Color.RED, result.color);
result.speed = Cesium.Property.getValueOrDefault(this._speed, time, 10, result.speed);
return result
}
equals(other) {
return (this === other ||
(other instanceof CircleBlurMaterialProperty &&
Cesium.Property.equals(this._color, other._color) &&
Cesium.Property.equals(this._speed, other._speed))
)
}
}
Object.defineProperties(CircleBlurMaterialProperty.prototype, {
color: Cesium.createPropertyDescriptor('color'),
speed: Cesium.createPropertyDescriptor('speed')
})
Cesium.CircleBlurMaterialProperty = CircleBlurMaterialProperty;
Cesium.Material.CircleBlurMaterialProperty = 'CircleBlurMaterialProperty';
Cesium.Material.CircleBlurMaterialType = 'CircleBlurMaterialType';
Cesium.Material.CircleBlurMaterialSource = `
uniform vec4 color;
uniform float speed;
czm_material czm_getMaterial(czm_materialInput materialInput){
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st ;
vec2 center = vec2(0.5);
float time = fract(czm_frameNumber * speed / 1000.0);
float r = 0.5 + sin(time) / 3.0;
float dis = distance(st, center);
float a = 0.0;
if(dis < r) {
a = 1.0 - smoothstep(0.0, r, dis);
}
material.alpha = pow(a,10.0) ;
material.diffuse = color.rgb * a * 3.0;
return material;
}
`
Cesium.Material._materialCache.addMaterial(Cesium.Material.CircleBlurMaterialType, {
fabric: {
type: Cesium.Material.CircleBlurMaterialType,
uniforms: {
color: new Cesium.Color(1.0, 0.0, 0.0, 1.0),
speed: 10.0
},
source: Cesium.Material.CircleBlurMaterialSource
},
translucent: function(material) {
return true;
}
})
2.2代码调用
引入材质js文件后,使用entity方式创建圆,并设置其材质即可。
// 模糊圆特效
this.viewer.entities.add({
position: Cesium.Cartesian3.fromDegrees(113.9236839, 22.528061),
name: "模糊圆",
ellipse: {
semiMinorAxis: 1000.0,
semiMajorAxis: 1000.0,
material: new Cesium.CircleBlurMaterialProperty({
color: new Cesium.Color(1, 1, 0, 0.7),
speed: 12.0,
})
}
})