三子棋(N子棋)游戏的保姆级超详细教程(C语言)-CSDN博客
game.h
#pragma once
//头文件的包含
#include <stdio.h>
#include<time.h>
//宏变量
#define ROW 3
#define COL 3
//函数
void chushihua_board(char board[ROW][COL],int row,int col);
void dayin_board(char board[ROW][COL], int row, int col);
void wanjia_board(char board[ROW][COL], int row, int col);
void diannao_board(char board[ROW][COL], int row, int col);
char iswin(char board[ROW][COL], int row, int col);
int isfull(char board[ROW][COL], int row, int col);
test.c
#include "game.h"
void menu() //目录
{
printf("\n");
printf("******** 欢迎来到三子琪游戏! **********\n");
printf("******** 1.开始游戏 **********\n");
printf("******** 0.退出游戏 **********\n");
}
void game() //游戏
{
char ret;
char board[ROW][COL];
chushihua_board(board, ROW, COL);
dayin_board(board, ROW, COL);
while (1) {
wanjia_board(board, ROW, COL);
dayin_board(board, ROW, COL);
ret = iswin(board, ROW, COL);
if (ret != 'C') {
break;
}
diannao_board(board, ROW, COL);
dayin_board(board, ROW, COL);
ret = iswin(board, ROW, COL);
if (ret != 'C') {
break;
}
}
if (ret == '*') {
printf("玩家赢了!\n");
}
if (ret == '#') {
printf("电脑赢了!\n");
}
if (ret == 'Q') {
printf("平局!\n");
}
}
int main() {
srand(time(NULL));
int input;
do {
menu();
printf("请输入1/0--->");
scanf_s("%d", &input);
switch (input) {
case 1:
game();
break;
case 0:
printf("退出游戏!\n");
break;
default:
printf("非法输入!请重新输入!\n");
break;
}
} while (input);
return 0;
}
game.c
#include "game.h"
void chushihua_board(char board[ROW][COL], int row, int col) {
int i, j;
for (i = 0; i < row; i++) {
for (j = 0; j < col; j++) {
board[i][j] = ' ';
}
}
}
void dayin_board(char board[ROW][COL], int row, int col) {
int i, j;
for (i = 0; i < row; i++) {
for (j = 0; j < col; j++) {
printf(" %c ",board[i][j]);
if (j < col - 1) {
printf("|");
}
}
printf("\n");
if (i < row - 1) {
for (j = 0; j < col; j++) {
printf("---");
if (j < col - 1) {
printf("|");
}
}
printf("\n");
}
}
}
void wanjia_board(char board[ROW][COL], int row, int col) {
printf("玩家下棋:\n");
while (1) {
int x, y;
printf("请输入坐标:-->");
scanf_s("%d %d", &x, &y);
if ((x >= 1 && x <= row) && (y >= 1 && y <= col)) {
if (board[x - 1][y - 1] == ' ') {
board[x - 1][y - 1] = '*';
break;
}
else
printf("该位置已被占用,请重新输入\n");
}
else
printf("非法输入\n");
}
}
void diannao_board(char board[ROW][COL], int row, int col) {
printf("电脑下棋:\n");
while (1) {
int x = rand() % row; //x为rand模上个row范围为(0到2)
int y = rand() % col; //范围也是(0到2)
if (board[x][y] == ' ') {
board[x][y] = '#';
break;
}
}
}
int isfull(char board[ROW][COL], int row, int col) {
int i, j;
for (i = 0; i < row; i++) {
for (j = 0; j < col; j++) {
if (board[i][j] == ' ') {
return 0;
}
}
}
return 1;
}
char iswin(char board[ROW][COL], int row, int col) {
int i = 0;
for (i = 0; i < col; i++) {
if (board[i][0] == board[i][1] && board[i][1] == board[i][2]&& board[i][2]!=' ') {
return board[i][0];
}
}
for (i = 0; i < row; i++) {
if (board[0][i] == board[1][i] && board[1][i] == board[2][i]&& board[2][i]!=' ') {
return board[0][i];
}
}
if (board[1][1] == board[2][2] && board[2][2] == board[0][0] && board[2][2] != ' ') {
return board[2][2];
}
if (board[1][1] == board[0][2] && board[2][0] == board[1][1] && board[1][1] != ' ') {
return board[1][1];
}
if (isfull(board, ROW, COL) == 1) {
return 'Q';
}
return 'C';
}