这是用 EasyX 制作图形界面游戏的第三次试验。效果不错。
程序
//This is a simple 2048 game.
#include <iostream>
#include <vector>
#include <Windows.h>
#include <string>
#include <random>
#include <ctime>
#include <conio.h>
#include <graphics.h>
using namespace std;
unsigned long score = 0;
int stop = 0;
string s0 = " ";
string s2 = " 2 ";
string s4 = " 4 ";
string s8 = " 8 ";
string s16 = " 16 ";
string s32 = " 32 ";
string s64 = " 64 ";
string s128 = "128 ";
string s256 = "256 ";
string s512 = "512 ";
string s1024 = "1024";
string s2048 = "2048";
string s4096 = "4096";
string s8192 = "8192";
IMAGE i0, i2, i4, i8, i16, i32, i64, i128, i256, i512, i1024, i2048, i4096, i8192, imageOver;
vector<vector<string>> p = {
{
s0, s0, s0, s0}, {
s0, s2, s0, s0}, {
s0, s0, s0, s0}, {
s0, s0, s0, s0} };
int equal_int(string str)
{
if (str == s2) return 4;
else if (str == s4) return 8;
else if (str == s8) return 16;
else if (str == s16) return 32;
else if (str == s32) return 64;
else if (str == s64) return 128;
else if (str == s128) return 256;
else if (str == s256) return 512;
else if (str == s512) return 1024;
else if (str == s1024) return 2048;
else if (str == s2048) return 4096;
else if (str == s4096) return 8192;
else return 0;
}
string equal_str(string str)
{
int num = equal_int(str);
switch (num)
{
case 4: return s4;
case 8: return s8;
case 16: return s16;
case 32: return s32;
case 64: return s64;
case 128: return s128;
case 256: return s256;
case 512: return s512;
case 1024: return s1024;
case 2048: return s2048;
case 4096: return s4096;
case 8192: return s8192;
}
}
void change(int n)
{
switch (n)
{
case 3: // left
for (int i = 0; i != 4; i++)
{
if (p[i][0] == s0)
{
p[i][0] = p[i][1];
p[i][1] = p[i][2];
p[i][2] = p[i][3];
p[i][3] = s0;
}
if (p[i][0] == s0)
{
p[i][0] = p[i][1];
p[i][1] = p[i][2];
p[i][2] = s0;
}
if (p[i][0] == s0)
{
p[i][0] = p[i][1];
p[i][1] = s0;
}
if (p[i][1] == s0)
{
p[i][1] = p[i][2];
p[i][2] = p[i][3];
p[i][3] = s0;
}
if (p[i][1] == s0)
{
p[i][1] = p[i][2];
p[i][2] = s0;
}
if (p[i][2] == s0)
{
p[i][2] = p[i][3];
p[i][3] = s0;
}
}
for (int i = 0; i != 4; i++)
{
if (p[i][0] == p[i][1] && p[i][0] != s0)
{
score += equal_int(p[i][0]);
p[i][0] = equal_str(p[i][0]);
p[i][1] = p[i][2];
p[i][2] = p[i][3];
p[i][3] = s0;
if (p[i][1] == p[i][2] && p[i][1] != s0)
{
score += equal_int(p[i][1]);
p[i][1] = equal_str(p[i][1]);
p[i][2] = p[i][3];
}
}
else if (p[i][1] == p[i