#include <opencv2/opencv.hpp>
#include<opencv2/core/core.hpp>
#include"opencv2/highgui/highgui.hpp"
#include<opencv2/imgproc/imgproc.hpp>
#include<iostream>
#include<time.h>
#include<vector>
using namespace std;
using namespace cv;
#define WINDOW_NAME1 "[原始图窗口]"
#define WINOW_NAME2 "[经过Warp后的图像]"
#define WINDOW_NAME3 "[经过Warp和Rotate后的图像"
int main()
{
Point2f srcTriangle[3];
Point2f dstTriangle[3];
Mat roMat(2, 3, CV_32FC1);
Mat warpMat(2, 3, CV_32FC1);
Mat srcImage, dstImage_warp, dstImage_warp_rotate;
srcImage = imread("C:/Users/离子键/source/repos/Project8/1.jpg",1);
dstImage_warp = Mat::zeros(srcImage.rows, srcImage.cols, srcImage.type());
srcTriangle[0] = Point2f(0, 0);
srcTriangle[1] = Point2f(static_cast<float>(srcImage.cols - 1), 0);
srcTriangle[2] = Point2f(0,static_cast<float>(srcImage.rows - 1));
dstTriangle[0] = Point2f(static_cast<float>(srcImage.cols * 0.0), static_cast<float>(srcImage.rows * 0.33));
dstTriangle[1] = Point2f(static_cast<float>(srcImage.cols * 0.65), static_cast<float>(srcImage.rows * 0.35));
dstTriangle[2] = Point2f(static_cast<float>(srcImage.cols * 0.15), static_cast<float>(srcImage.rows * 0.6));
warpMat = getAffineTransform(srcTriangle, dstTriangle);
warpAffine(srcImage, dstImage_warp, warpMat, dstImage_warp.size());
Point center = Point(dstImage_warp.cols / 2, dstImage_warp.rows / 2);
double angle = -30.0;
double scale = 0.8;
roMat = getRotationMatrix2D(center, angle, scale);
warpAffine(dstImage_warp, dstImage_warp_rotate, roMat, dstImage_warp.size());
imshow(WINDOW_NAME1, srcImage);
imshow(WINOW_NAME2, dstImage_warp);
imshow(WINDOW_NAME3,dstImage_warp_rotate);
waitKey(0);
return 0;
}
运行结果如图:
原版介绍: