Java 两种方法实现斗地主洗牌、发牌、理牌操作

Java 两种方法实现斗地主洗牌、发牌、理牌操作

在这里插入图片描述

  • Card.java(牌组合信息 新建单张牌)
package com.zhong.collection.cardplay;

public class Card {
    private String number;
    private String color;

    private int size;

    public Card() {
    }

    public Card(String number, String color, int size) {
        this.number = number;
        this.color = color;
        this.size = size;
    }

    public String getNumber() {
        return number;
    }

    public void setNumber(String number) {
        this.number = number;
    }

    public String getColor() {
        return color;
    }

    public void setColor(String color) {
        this.color = color;
    }

    public int getSize() {
        return size;
    }

    public void setSize(int size) {
        this.size = size;
    }

    @Override
    public String toString() {
        return number + color;
    }
}
  • Pople.java (参与游戏的人,附带拿牌信息)
package com.zhong.collection.cardplay;

import java.util.ArrayList;

public class People {
    private String name;
    private ArrayList<Card> cards = new ArrayList<>();

    public People() {
    }

    public People(String name) {
        this.name = name;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public ArrayList<Card> getCards() {
        return cards;
    }

    public void setCards(ArrayList<Card> cards) {
        this.cards = cards;
    }

    @Override
    public String toString() {
        return "People{" +
                "name='" + name + '\'' +
                ", cards=" + cards +
                '}';
    }
}
  • Room.java (房间和整个牌库信息 洗牌、发牌、理牌规则)
package com.zhong.collection.cardplay;

import java.util.*;

public class Room {
  private ArrayList<Card> allCards= new ArrayList<>();
  private List<Card> lessCards = new ArrayList<>();
    public Room() {
        String[] number = {"3","4","5","6","7","8","9","10","J","Q","K","A","2"};
        String[] color = {"♣","♥", "♠", "◇"};
        int size = 2;
        // 创建牌库
        for (String n : number) {
            size++;
            for (String c : color) {
                Card card = new Card(n, c, size);
                allCards.add(card);
            }
        }
        // 存入大小王
        allCards.add(new Card("", "小王", size++));
        allCards.add(new Card("", "大王", size));
        System.out.println("----------------牌库信息----------------");
        System.out.println(allCards);
        System.out.println("----------------牌库信息----------------");
    }


    /**
     * 描述:利用随机数实现发牌
     *
     * @param people
     * @return {@link People }
     * @author zhong
     * @date 2024/02/06
     * 创建人: zhong
     */
    public People randomSendCards(People people) {
        Random random = new Random();
        ArrayList<Card> cards = new ArrayList<>();
        for (int j = 0; j < 17; j++) {
            int i = random.nextInt(allCards.size());
            Card card = allCards.get(i);
            cards.add(card);
            allCards.removeIf(x-> x == card);
        }
        people.setCards(cards);
        return people;
    }


    /**
     * 描述:
     *
     * @param p1
     * @param p2
     * @param p3
     * @return {@link People }
     * @author zhong
     * @date 2024/02/06
     * 创建人: zhong
     */
    public void shuffleSendCards(People p1, People p2, People p3) {
        Collections.shuffle(allCards);
        ArrayList<Card> cards1 = new ArrayList<>();
        ArrayList<Card> cards2 = new ArrayList<>();
        ArrayList<Card> cards3 = new ArrayList<>();
        for (int i = 0; i < allCards.size()-3; i++) {
            if (i % 3 ==0){
               cards1.add(allCards.get(i));
            } else if (i % 3 ==1) {
                cards2.add(allCards.get(i));
            }else {
                cards3.add(allCards.get(i));
            }
        }
        p1.setCards(cards1);
        p2.setCards(cards2);
        p3.setCards(cards3);
        List<Card> cards = allCards.subList(allCards.size() - 3, allCards.size());
        lessCards.addAll(cards);
    }

    public List<Card> getLessCards() {
        return lessCards;
    }

    public void sortCard(People people) {
        people.getCards().sort((Comparator.comparingInt(Card::getSize)));
    }


}

  • CardPlay.java (游戏开始)
package com.zhong.collection.cardplay;

public class CardPlay {
    public static void main(String[] args) {
        Room room = new Room();
        People people1 = new People("小钟");
        People people2 = new People("小王");
        People people3 = new People("小红");

//        System.out.println("--------------发牌1-----------");
//        People z1 = room.randomSendCards(people1);
//        People z2 = room.randomSendCards(people2);
//        People z3 = room.randomSendCards(people3);
//        System.out.println("底牌: " + room.getLessCards());
//        System.out.println(z1);
//        System.out.println(z2);
//        System.out.println(z3);
//
//        System.out.println("--------------排序后的牌组-----------");
//        System.out.println("底牌: " + room.getLessCards());
//        room.sortCard(z1);
//        room.sortCard(z2);
//        room.sortCard(z3);
//        System.out.println(z1);
//        System.out.println(z2);
//        System.out.println(z3);

        System.out.println("--------------发牌2-----------");
        room.shuffleSendCards(people1,people2,people3);
        System.out.println("底牌: " + room.getLessCards());

        System.out.println("--------------排序后的牌组-----------");
        System.out.println("底牌: " + room.getLessCards());
        room.sortCard(people1);
        room.sortCard(people2);
        room.sortCard(people3);
        System.out.println(people1);
        System.out.println(people2);
        System.out.println(people3);
    }
}

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