declare a class uncopyable

To prevent a class from copy or copy assignment behavior, there are two ways, as I know,

1st , private inherit from a un-copy-able class, ECPP, Item6

2nd , use macro

Example:

 

// Uncopyable.h

#pragma once

 

class Uncopyable 

{

protected:                                     // allow construction

    Uncopyable() {}                            // and destruction of

    ~Uncopyable() {}                           // derived objects...

private:

    Uncopyable(const Uncopyable&);             // ...but prevent copying

    Uncopyable& operator=(const Uncopyable&);

   

};

 

#define UN_COPY_ABLE(classname)             /

private:                                    /

    classname(const classname&);            /

classname& operator=(const classname&);

 

 

//Item6.cpp

#include "Uncopyable.h"

 

class HomeForSale : private Uncopyable {   // class no longer

    //     ...                                // declares copy ctor or

};                                         // copy assign. operator

 

class HomeToBuy

{   

public:

    HomeToBuy(){};                          // has to declare ctor

 

UN_COPY_ABLE(HomeToBuy)

};

 

template<class T>

void testuncopyable()

{

    T t1;

    //T t2(t1);

    T t2;

    //t2 = t1;

}

//

int main(void)

{

    testuncopyable<HomeForSale>();

    testuncopyable<HomeToBuy>();

    return 0;

}

 

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