来源:http://blog.csdn.net/carson2005/article/details/36900401
介绍了图像旋转的原理,这里给出代码实现,具体原理请参考上面的链接;
实现代码:
- void ImgRotate(cv::Mat imgIn, float theta, cv::Mat& imgOut)
- {
- int oldWidth = imgIn.cols;
- int oldHeight = imgIn.rows;
- // 源图四个角的坐标(以图像中心为坐标系原点)
- float fSrcX1,fSrcY1,fSrcX2,fSrcY2,fSrcX3,fSrcY3,fSrcX4,fSrcY4;
- fSrcX1 = (float) (- (oldWidth - 1) / 2);
- fSrcY1 = (float) ( (oldHeight - 1) / 2);
- fSrcX2 = (float) ( (oldWidth - 1) / 2);
- fSrcY2 = (float) ( (oldHeight - 1) / 2);
- fSrcX3 = (float) (- (oldWidth - 1) / 2);
- fSrcY3 = (float) (- (oldHeight - 1) / 2);
- fSrcX4 = (float) ( (oldWidth - 1) / 2);
- fSrcY4 = (float) (- (oldHeight - 1) / 2);
- // 旋转后四个角的坐标(以图像中心为坐标系原点)
- float fDstX1,fDstY1,fDstX2,fDstY2,fDstX3,fDstY3,fDstX4,fDstY4;
- fDstX1 = cos(theta) * fSrcX1 + sin(theta) * fSrcY1;
- fDstY1 = -sin(theta) * fSrcX1 + cos(theta) * fSrcY1;
- fDstX2 = cos(theta) * fSrcX2 + sin(theta) * fSrcY2;
- fDstY2 = -sin(theta) * fSrcX2 + cos(theta) * fSrcY2;
- fDstX3 = cos(theta) * fSrcX3 + sin(theta) * fSrcY3;
- fDstY3 = -sin(theta) * fSrcX3 + cos(theta) * fSrcY3;
- fDstX4 = cos(theta) * fSrcX4 + sin(theta) * fSrcY4;
- fDstY4 = -sin(theta) * fSrcX4 + cos(theta) * fSrcY4;
- int newWidth = ( max( fabs(fDstX4 - fDstX1), fabs(fDstX3 - fDstX2) ) + 0.5);
- int newHeight = ( max( fabs(fDstY4 - fDstY1), fabs(fDstY3 - fDstY2) ) + 0.5);
- imgOut.create(newHeight, newWidth, imgIn.type());
- float dx = -0.5*newWidth*cos(theta) - 0.5*newHeight*sin(theta) + 0.5*oldWidth;
- float dy = 0.5*newWidth*sin(theta) - 0.5*newHeight*cos(theta) + 0.5*oldHeight;
- int x,y;
- for (int i=0; i<newHeight; i++)
- {
- for (int j=0; j<newWidth; j++)
- {
- x = float(j)*cos(theta) + float(i)*sin(theta) + dx;
- y = float(-j)*sin(theta) + float(i)*cos(theta) + dy;
- if ((x<0) || (x>=oldWidth) || (y<0) || (y>=oldHeight))
- {
- if (imgIn.channels() == 3)
- {
- imgOut.at<cv::Vec3b>(i,j) = cv::Vec3b(0,0,0);
- }
- else if (imgIn.channels() == 1)
- {
- imgOut.at<uchar>(i,j) = 0;
- }
- }
- else
- {
- if (imgIn.channels() == 3)
- {
- imgOut.at<cv::Vec3b>(i,j) = imgIn.at<cv::Vec3b>(y,x);
- }
- else if (imgIn.channels() == 1)
- {
- imgOut.at<uchar>(i,j) = imgIn.at<uchar>(y,x);
- }
- }
- }
- }
- }
测试代码:
- void ImgRotateTest()
- {
- cv::Mat srcImg = cv::imread("test.jpg");
- if (srcImg.empty())
- {
- printf("srcImg load error \n");
- system("pause");
- exit(-1);
- }
- float angle = 30.0f*3.1415926/180.0f;
- cv::Mat dstImg;
- ImgRotate(srcImg, angle, dstImg);
- cv::imwrite("result.jpg", dstImg);
- cv::imshow("src", srcImg);
- cv::imshow("dst", dstImg);
- cv::waitKey(0);
- }
测试结果:
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