#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
#include <pthread.h>
#define BUFFER_SIZE 1024
#define EXIT_MESSAGE "exit"
typedef struct {
int client_socket;
int id;
} ClientInfo;
typedef struct {
ClientInfo *client_info;
int size;
int capacity;
pthread_mutex_t lock;
pthread_cond_t notify;
} ThreadPool;
typedef struct {
ThreadPool *thread_pool;
int max_tasks;
int busy_threads;
} ManagerThreadInfo;
void error(const char *message) {
perror(message);
exit(1);
}
ThreadPool *createThreadPool(int capacity) {
ThreadPool *thread_pool = (ThreadPool *)malloc(sizeof(ThreadPool));
thread_pool->client_info = (ClientInfo *)malloc(capacity * sizeof(ClientInfo));
thread_pool->size = 0;
thread_pool->capacity = capacity;
pthread_mutex_init(&thread_pool->lock, NULL);
pthread_cond_init(&thread_pool->notify, NULL);
return thread_pool;
}
void destroyThreadPool(ThreadPool *thread_pool) {
free(thread_pool->client_info);
pthread_mutex_destroy(&thread_pool->lock);
pthread_cond_destroy(&thread_pool->notify);
free(thread_pool);
}
void addToThreadPool(ThreadPool *thread_pool, ClientInfo client_info) {
pthread_mutex_lock(&thread_pool->lock);
// 等待直到线程池中有空闲位置
while (thread_pool->size == thread_pool->capacity) {
pthread_cond_wait(&thread_pool->notify, &thread_pool->lock);
}
// 添加客户端信息到线程池
thread_pool->client_info[thread_pool->size++] = client_info;
pthread_cond_signal(&thread_pool->notify); // 通知工作线程有新的任务
pthread_mutex_unlock(&thread_pool->lock);
}
ClientInfo removeFromThreadPool(ThreadPool *thread_pool) {
pthread_mutex_lock(&thread_pool->lock);
// 等待直到线程池中有任务
while (thread_pool->size == 0) {
pthread_cond_wait(&thread_pool->notify, &thread_pool->lock);
}
// 从线程池中获取客户端信息
ClientInfo client_info = thread_pool->client_info[--thread_pool->size];
pthread_cond_signal(&thread_pool->notify); // 通知等待的线程有空闲位置
pthread_mutex_unlock(&thread_pool->lock);
return client_info;
}
void *workerThread(void *arg) {
ClientInfo client_info = *(ClientInfo *)arg;
int client_socket = client_info.client_socket;
int client_id = client_info.id;
char buffer[BUFFER_SIZE];
// 接收和发送消息,直到收到退出消息
while (1) {
// 接收客户端消息
memset(buffer, 0, sizeof(buffer));
if (recv(client_socket, buffer, sizeof(buffer), 0) < 0) {
perror("Error receiving data");
break;
}
printf("Client %d: %s\n", client_id, buffer);
// 去除换行符
buffer[strcspn(buffer, "\n")] = '\0';
// 检查退出消息
if (strcmp(buffer, EXIT_MESSAGE) == 0) {
printf("Client %d exited\n", client_id);
break;
}
// 发送消息给客户端
printf("Server: ");
fgets(buffer, sizeof(buffer), stdin);
// 去除换行符
buffer[strcspn(buffer, "\n")] = '\0';
// 检查退出消息
if (strcmp(buffer, EXIT_MESSAGE) == 0) {
if (send(client_socket, buffer, strlen(buffer), 0) < 0) {
perror("Error sending data");
break;
}
printf("You exited\n");
break;
}
if (send(client_socket, buffer, strlen(buffer), 0) < 0) {
perror("Error sending data");
break;
}
}
// 关闭客户端套接字
close(client_socket);
free(arg); // 释放动态分配的客户端信息内存
return NULL;
}
void *managerThread(void *arg) {
ManagerThreadInfo *manager_thread_info = (ManagerThreadInfo *)arg;
ThreadPool *thread_pool = manager_thread_info->thread_pool;
int max_tasks = manager_thread_info->max_tasks;
while (1) {
sleep(5); // 每隔5秒检查一次任务数量和忙状态线程个数
pthread_mutex_lock(&thread_pool->lock);
int tasks = thread_pool->size;
int busy_threads = manager_thread_info->busy_threads;
// 当任务过多且忙状态线程个数不超过任务数时,创建新的工作线程
if (tasks > max_tasks && busy_threads < tasks) {
pthread_t thread;
ClientInfo client_info = removeFromThreadPool(thread_pool);
manager_thread_info->busy_threads++;
pthread_create(&thread, NULL, workerThread, (void *)&client_info);
pthread_detach(thread);
printf("Created new worker thread\n");
}
// 当任务过少且忙状态线程个数超过任务数时,销毁部分工作线程
else if (tasks < max_tasks && busy_threads > tasks) {
manager_thread_info->busy_threads--;
printf("Destroyed a worker thread\n");
}
pthread_mutex_unlock(&thread_pool->lock);
}
return NULL;
}
int main(int argc, char *argv[]) {
if (argc != 2) {
fprintf(stderr, "Usage: %s <port>\n", argv[0]);
exit(1);
}
int server_socket, client_socket;
char buffer[BUFFER_SIZE];
struct sockaddr_in server_addr, client_addr;
socklen_t client_addr_len;
// 创建服务器套接字
server_socket = socket(AF_INET, SOCK_STREAM, 0);
if (server_socket < 0) {
error("Error opening socket");
}
// 设置服务器地址结构
memset(&server_addr, 0, sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = INADDR_ANY;
server_addr.sin_port = htons(atoi(argv[1]));
// 绑定服务器套接字到指定端口
if (bind(server_socket, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0) {
error("Error binding socket");
}
// 监听连接请求
if (listen(server_socket, 5) < 0) {
error("Error listening");
}
printf("Waiting for connections...\n");
int client_count = 1;
ThreadPool *thread_pool = createThreadPool(10); // 创建线程池,最多容纳10个任务
ManagerThreadInfo manager_thread_info;
manager_thread_info.thread_pool = thread_pool;
manager_thread_info.max_tasks = 5; // 任务数量超过5时,创建新的工作线程
manager_thread_info.busy_threads = 0;
pthread_t manager_thread;
pthread_create(&manager_thread, NULL, managerThread, (void *)&manager_thread_info);
while (1) {
// 接受客户端连接
client_addr_len = sizeof(client_addr);
client_socket = accept(server_socket, (struct sockaddr *)&client_addr, &client_addr_len);
if (client_socket < 0) {
perror("Error accepting connection");
continue;
}
printf("Client %d connected\n", client_count);
// 创建客户端信息并添加到线程池
ClientInfo *client_info = (ClientInfo *)malloc(sizeof(ClientInfo));
client_info->client_socket = client_socket;
client_info->id = client_count;
addToThreadPool(thread_pool, *client_info);
client_count++;
}
// 关闭服务器套接字
close(server_socket);
destroyThreadPool(thread_pool); // 销毁线程池
pthread_join(manager_thread, NULL); // 等待管理者线程退出
return 0;
}