游戏开发基础part3--Paint 画笔
Paint画笔是绘图的辅助类,一般它是作为画布的参数来实现相应的效果,Paint类中包含文字与位图的样式、颜色等属性信息。Paint的常用方法如下:
1.setAntiAlias(boolean aa)
作用:设置画笔是否无锯齿
参数:true表示无锯齿,false表示有锯齿,默认为flase。
2.setAlpha(int a)
作用:设置画笔透明度
参数:透明度
3.setTextAlign(Paint.Align align)
作用:设置绘制文本的锚点
参数:Paint.Align类中的常量
4.measureText(String text)
作用:获取文本内容的宽度
参数:文本内容
5.setStyle(Style style)
作用:设置画笔样式
参数:样式实例
6.setColor(int color)
作用:设置画笔颜色
参数:色值
7.setStrokeWidth(float width)
作用:设置画笔的粗细程度
参数;画笔粗细值
8.setTextSize(float textSize)
作用:设置画笔在绘制文本时,文本字体的尺寸
参数:尺寸值
9.setARGB(int a, int r ,int g, int b)
作用:设置画笔的ARGB分量
第一个参数:画笔透明度分量
第二个参数:画笔红色分量
第三个参数:画笔绿色分量
第四个参数:画笔蓝色分量
创建项目实例:PaintProject
项目运行效果:
项目源代码:
==>MySurfaceView.java
package com.paint;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Paint.Style;
import android.graphics.Rect;
import android.view.SurfaceHolder;
import android.view.SurfaceHolder.Callback;
import android.view.SurfaceView;
public class MySurfaceView extends SurfaceView implements Callback {
//用于控制SurfaceView
private SurfaceHolder sfh;
private Paint paint;
private Canvas canvas;
public MySurfaceView(Context context) {
super(context);
//实例SurfaceHolder
sfh = this.getHolder();
//为SurfaceView添加状态监听
sfh.addCallback(this);
//实例一个画笔
paint = new Paint();
//设置画笔颜色为白色
paint.setColor(Color.WHITE);
}
@Override
public void surfaceCreated(SurfaceHolder holder) {
// TODO Auto-generated method stub
myDraw();
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width,
int height) {
// TODO Auto-generated method stub
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
// TODO Auto-generated method stub
}
/**
* 自定义绘图函数
*/
public void myDraw(){
try{
canvas = sfh.lockCanvas();
if (canvas != null){
canvas.drawColor(Color.WHITE);
//----设置画笔无锯齿
Paint paint1 = new Paint();
canvas.drawCircle(40, 30, 20, paint1);
paint1.setAntiAlias(true);
canvas.drawCircle(100, 30, 20, paint1);
//----设置画笔的透明度
canvas.drawText("无透明度",100,70,new Paint());
Paint paint2 = new Paint();
paint2.setAlpha(0x77);
canvas.drawText("半透明度",20,70,paint2);
//----设置绘制文本的锚点
canvas.drawText("锚点", 20, 90, new Paint());
Paint paint3 = new Paint();
//设置以文本的中心绘制
paint3.setTextAlign(Paint.Align.CENTER);
canvas.drawText("锚点",20,105,paint3);
//-----获取文本的长度
Paint paint4 = new Paint();
float len = paint4.measureText("文本宽度:");
canvas.drawText("文本长度:"+len, 20, 130, new Paint());
//----设置画笔样式
canvas.drawRect(new Rect(20,140,40,160),new Paint());
Paint paint5 = new Paint();
//设置画笔不填充
paint5.setStyle(Style.STROKE);
canvas.drawRect(new Rect(60,140,40,160), paint5);
//----设置画笔颜色
Paint paint6 = new Paint();
paint6.setColor(Color.GRAY);
canvas.drawText("灰色", 30, 180, paint6);
//----设置画笔粗细程度
canvas.drawLine(20, 200, 70, 200, new Paint());
Paint paint7 = new Paint();
paint7.setStrokeWidth(7);
canvas.drawLine(20, 220, 70, 220, paint7);
//----设置画笔绘制文本的字体粗细
Paint paint8 = new Paint();
paint8.setTextSize(20);
canvas.drawText("文字尺寸", 20, 260, paint8);
//----设置画笔ARGB分量
Paint paint9 = new Paint();
paint9.setARGB(0x77, 0xff, 0x00, 0x00);
canvas.drawText("红色半透明", 20, 290, paint9);
}
} catch(Exception e){
}finally{
if(canvas != null)
sfh.unlockCanvasAndPost(canvas);
}
}
}