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VRTK_始终看向相机方法
public class LookAtMainCamera : MonoBehaviour { public bool lookAtHeadset = true; public Transform target; public Vector3 offset = new Vector3(0, 180, 0); priv...原创 2019-01-18 10:35:20 · 278 阅读 · 0 评论 -
跟随目标物体移动的功能
public class FollowTarget : MonoBehaviour { public enum CommonPositionType { OnlyCommonPosition, RotateAroundTargetAxis_Y } public CommonPositionType commonPositionType = CommonPositionType....原创 2019-01-18 11:13:54 · 461 阅读 · 0 评论