扫雷小游戏

game.h

#define _CRT_SECURE_NO_WARNINGS 1
#include<stdio.h>
#include<stdlib.h>
#include<time.h>

#define ROW 9
#define COL 9
#define EASY_COUNT 10

#define ROWS ROW+2
#define COLS COL+2

void InitBoard(char board[ROWS][COLS], int rows, int cols, char set);
void DisplayBoard(char board[ROWS][COLS], int row, int col);
void SetMine(char board[ROWS][COLS], int row, int col);
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col);

test.c

#include"game.h"
void menu()
{
	printf("*************************\n");
	printf("*******  1. play  *******\n");
	printf("*******  0. exit  *******\n");
	printf("*************************\n");
}

void game()
{
	//雷的信息存储
	//1.布置好的雷的信息
	char mine[ROWS][COLS] = { 0 };//11*11
	//2.排查出的雷的信息
	char show[ROWS][COLS] = { 0 };
	//初始化
	InitBoard(mine, ROWS, COLS, '0');
	InitBoard(show, ROWS, COLS, '*');
	//打印棋盘
	//DisplayBoard(mine, ROW, COL);//雷的棋盘
	DisplayBoard(show, ROW, COL);//显示的棋盘
	//布置雷
	SetMine(mine, ROW, COL);
	//DisplayBoard(mine, ROW, COL);//布置好的雷的棋盘
	//扫雷
	FindMine(mine, show , ROW, COL);
}

void test()
{
	srand((unsigned int)time(NULL));
	int input = 0;
	do
	{
		menu();
		printf("请选择:>");
		scanf("%d", &input);
		switch(input)
		{
			case 1:
				game();
				break;
			case 0:
				printf("退出游戏\n");
				break;
			default:
				printf("输入错误,请重新输入!\n");
				break;
		}

	} while (input);
}

int main()
{
	test();
	return 0;
}

game.c

#include"game.h"

void InitBoard(char board[ROWS][COLS], int rows, int cols, char set)
{
	int i = 0;
	int j = 0;
	for (i = 0; i < rows; i++)
	{
		for (j = 0; j < cols; j++)
		{
			board[i][j] = set;
		}
	}
}

void DisplayBoard(char board[ROWS][COLS], int row, int col)
{
	int i = 0;
	int j = 0;
	//打印列号
	for (i = 0; i <= col; i++)
	{
		printf("%d ", i);
	}
	printf("\n");
	for (i = 1; i <= row; i++)
	{
		printf("%d ", i);
		for (j = 1; j <= col; j++)
		{
			printf("%c ", board[i][j]);
		}
		printf("\n");
	}
}

void SetMine(char board[ROWS][COLS], int row, int col)
{
	int count = EASY_COUNT;
	while (count)
	{
		int x = rand() % row + 1;//1-9
		int y = rand() % col + 1;
		if (board[x][y] == '0')
		{
			board[x][y] = '1';
			count--;
		}
	}
}

int Get_Mine_Count(char mine[ROWS][COLS], int x, int y )
{
	return mine[x - 1][y - 1] +
	mine[x - 1][y] +
	mine[x - 1][y + 1] +
	mine[x][y + 1] +
	mine[x + 1][y + 1] +
	mine[x + 1][y] +
	mine[x + 1][y - 1] +
	mine[x][y - 1] - 8 * '0';
}

void Open(char mine[ROWS][COLS], char show[ROWS][COLS],int row,int col, int x, int y)
{
	if (Get_Mine_Count(mine, x, y) == 0 && x <= row && y <= col && x>0 && y>0)
	{
		show[x][y] = '0';
		if (x + 1 <= row && show[x+1][y] == '*' )
		{
			Open(mine, show, row, col, x + 1, y);
		}
		if (x - 1 >0  && show[x-1][y] == '*')
		{
			Open(mine, show, row, col, x - 1, y);
		}
		if (y + 1 <= col && show[x][y+1] == '*')
		{
			Open(mine, show, row, col, x , y + 1);
		}
		if (y - 1 >0 && show[x][y-1] == '*')
		{
			Open(mine, show, row, col, x , y-1);
		}
		if (x + 1 <= row && y + 1 <= col  && show[x+1][y+1] == '*')
		{
			Open(mine, show, row, col, x + 1, y + 1);
		}
		if (x - 1 > 0 && y - 1>0 && show[x-1][y-1] == '*')
		{
			Open(mine, show, row, col, x-1, y-1);
		}
		if (x + 1 <= row && y - 1 > 0 && show[x+1][y-1] == '*')
		{
			Open(mine, show, row, col, x + 1, y -1);
		}
		if (x - 1 > 0 && y + 1 <= col && show[x-1][y+1] == '*')
		{
			Open(mine, show, row, col, x - 1, y+1);
		}
	}
	else
	{
		show[x][y] = Get_Mine_Count(mine, x, y) + '0';
	}
}

void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col)
{
	int x = 0;
	int y = 0;
	int win = 0;//9*9-10
	while (win<row*col-EASY_COUNT)
	{
		printf("请输入排查雷的坐标:>");
		scanf("%d%d", &x, &y);
		if (x >= 1 && x <= row && y >= 1 && y <= col)
		{
			if (mine[x][y] == '1')
			{
				printf("很遗憾,你被炸死了!\n");
				DisplayBoard(mine, row, col);
				break;
			}
			else //不是雷
			{
				Open(mine, show,row,col, x,y);
			}
				if (win < row*col - EASY_COUNT - 1)
				{
					for (x = 1; x <= row; x++)
					{
						for (y = 1; y <= col;y++)
						{
							if (show[x][y] == '0')
								show[x][y] = ' ';
						}
					}
					DisplayBoard(show, row, col);
				}
				
				win++;
		}
		else
		{
			printf("输入坐标非法,请重新输入!\n");
		}
	}
	if (win == row*col - EASY_COUNT)
	{
		printf("恭喜你,排雷成功!\n");
		DisplayBoard(mine, row, col);
	}
}
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