注意的问题 :
直线的相交的部分有可能是Multipoint,也有可能是的Polyline,下面的例子中只判断了前一种情况,后一种情况尽管比较少见,但仍然需要判断。
使用IConstructPoint接口的ConstructIntersection方法可以直接构造交点
- //获取IGeometryCollection集合,因为存在两条线存在多个交点的情况,
- //所以必须返回geometryCollection而非PointCollection
- private IGeometryCollection GetGeometries(IFeatureLayer pFL)
- {
- IFeatureClass pFeatureClass = pFL.FeatureClass;
- //求线条的总数
- int intCount = pFeatureClass.FeatureCount(null);
- //AddGeometry的参数
- object Missing = Type.Missing;
- //交点置于此变量中,必须用此对象初始化,因为两条线,可能存在多个交点,
- //即多点构成一个geometry,而GeometryBagClass对象的包容性强
- IGeometryCollection pGeometryCollection = new GeometryBagClass();
- IFeature pFeature1;
- ITopologicalOperator pTopologicalOperator;
- for (int i = 0; i < intCount; i++)
- {
- pFeature1 = pFeatureClass.GetFeature(i);
- pTopologicalOperator = (ITopologicalOperator)pFeature1.Shape;
- IFeature pFeature2;
- IGeometry pGeometry;
- for (int j = i + 1; j < intCount; j++)
- {
- pFeature2 = pFeatureClass.GetFeature(j);
- pGeometry = pTopologicalOperator.Intersect(pFeature2.Shape, esriGeometryDimension.esriGeometry0Dimension);
- if (pGeometry != null)
- {
- pGeometryCollection.AddGeometry(pGeometry,ref Missing,ref Missing);
- }
- }
- }
- return pGeometryCollection;
- }
- //用于拆分GeometryCollection里的multipoint这种情况,最终将所有点填入PointCollection中
- private IPointCollection AddPoint()
- {
- //调用此方法,获得所有Geometry
- IGeometryCollection pGC = this.GetGeometries((IFeatureLayer)this.axMapControl1.get_Layer(0));
- //定义一个pPointCollection接口变量,用MultipointClass对象实例化
- IPointCollection pPointCollection = new MultipointClass();
- object Missing = Type.Missing;
- //循环geometrycollection里的每一个geometry,判断它是否是IPointCollection类型
- for (int i = 0; i < pGC.GeometryCount; i++)
- {
- IGeometry pGeometry = pGC.get_Geometry(i);
- //将每个geometry转换成IPointCollection类型,转换失败,pPC就会等于null,并以此作为判断是否是多点的依据
- IPointCollection pPC = pGeometry as IPointCollection;
- if (pPC != null)//转换成功,是个多点的geometry,则将里面的点分别提取出来
- {
- for (int j = 0; j < pPC.PointCount; j++)
- {
- pPointCollection.AddPoint(pPC.get_Point(j), ref Missing, ref Missing);
- }
- }
- else//转换失败,是只有一个点的geometry,则直接添加到pPointCollection里面
- {
- pPointCollection.AddPoint((IPoint)pGeometry, ref Missing, ref Missing);
- }
- }
- return pPointCollection;//返回最终结果
- }