unity3d编辑器拖拽创建可拖拽赋值的TextField
SDDynamicFlySwardEmiter.cs类中会去定义pathList以及prefabPath
using UnityEngine;
using UnityEditor;
using System.Collections.Generic;
using rkt;
[CustomEditor(typeof(SDDynamicFlySwardEmiter))]
public class SDDynamicFlySwardEmiterEditor : Editor
{
SDDy...
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2021-09-01 09:46:06 ·
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