- 博客(120)
- 资源 (24)
- 收藏
- 关注
原创 csdn blog的文字风格太恶心了,决定搬家
csdn blog的文字风格太恶心了,决定搬家到cnblog http://www.cnblogs.com/yaoyansi/
2010-05-18 10:35:00 894
转载 数学在计算机图形学中的应用
数学在计算机图形学中的应用[译]Mathematics for Computer Graphics Greg Turk, August 1997 “学习计算机图形学需要多少的数学?”这是初学者最经常问的问题。答案取决于你想在计算机图形学领域钻研多深。如果仅仅使用周围唾手可得的图形软件,你不需要知道多少数学知识。如果想学习计算机图形学的入门知识,我建议你读一读下面所写的前
2010-05-14 15:49:00 1331
原创 Math
向量旋转Rotation from one vector to another http://www.cs.lth.se/home/Tomas_Akenine_Moller/code/fromtorot.txt插值算法 Inverse Distance to a Power(反距离加权插值法) Kriging(克里金插值法) Minimum Curvature(
2010-05-14 14:40:00 1081
原创 Game Physics resources
move to http://www.cnblogs.com/yaoyansi/articles/1837281.html
2010-05-10 14:04:00 753
原创 Game AI resources
move to http://www.cnblogs.com/yaoyansi/articles/1837284.html
2010-05-10 13:48:00 1327
原创 ColladaDOM, FCollada, OpenCollada, DAE v.s. FBX
moved to http://www.cnblogs.com/yaoyansi/articles/1946213.html
2010-05-05 11:48:00 1380
转载 steps3d blog
translated by google : http://steps3d.narod.ru/downloads.htmlDownload<!-- @page { margin: 2cm } TD P { margin-bottom: 0cm } P { margin-bottom: 0.21cm } A:link { so-language: zxx }
2010-05-04 10:54:00 5008
原创 GPGPU相关
http://gpgpu.org/CUDACUDA资源索引贴开勇的blog http://openhero.blog.51cto.com/434394/96508/cuda 官方论坛 http://forums.nvidia.com/index.php?showforum=62Simple CUDA Wizard for Visual Studio 20
2010-04-29 15:32:00 903
原创 compiler
LLVMhttp://llvm.org/LLVM是 Illinois 大学发起的一个开源项目,它到底是什么呢?从字面上看,它是一个虚机系统,然而这又和之前为大家所熟知的 JVM 以及.net Runtime这样的虚机不同,它提供了一套中立的中间代码和编译基础设施,并围绕这些设施提供了一套全新的编译策略(使得优化能够在编译、连接、运行环境执行过程中,以及安装之后以有效的方式进行)
2010-04-29 09:57:00 635
原创 Mandelbox Fractal
http://www.ozone3d.net/tutorials/mandelbrot_set.php Demoniak3D Mandelbrot Fractal Demo
2010-04-29 09:31:00 668
原创 Procedural modeling and texture
moved to http://www.cnblogs.com/yaoyansi/articles/1964477.html
2010-04-27 23:35:00 774
原创 [mentalray]如何在Maya.env里设置shader_p的路径
目的:把shader_p的dll,mel,mi和maya所在路径分离,不影响maya目录下的目录结构,便于开发时的更改和调试。(当你shader开发完成后,再决定合并到maya目录里也不迟) 环境:maya2009 ,windowsXP x32依赖库:openEXR1.6.1 (vc2005.windowsXP.x32下的库官方没有,我编译后共享出来,在这里)
2010-04-23 21:17:00 3459
原创 The Meridian Renderer
http://www.sunfishstudio.com/index.htm This is avery interesting renderer. It has a different approach that is verypromising and based on modalintervals . They dont use micropolygon
2010-04-21 10:44:00 810
原创 GI
Global illuminationRealtime Global Illumination DemosSSRT: Shauns Simple Ray-Tracer global illumination compendium.pdf
2010-04-20 19:10:00 599
原创 Nice ogre plug-ins and projects
TecnoFreak: Blend Tree Animation System[Open Sourced Editor]Hydrax-SkyX tech demo 1.0Spacescape - Space Skybox Tool ogre+cudahttp://code.google.com/p/visual-experiments/ Sinbad twitter for ogre newsh
2010-04-20 10:44:00 735
原创 [备忘]how to use user-provided mentalray shader in Maya?(如何在maya里用自定义mentalray shader)
说明:自己参考maya2009 document,稍加修改,得到了一个可行的方法。如有错误或不合适的地方,还请多多指正。谢谢~ 1.建立vc project files按照Maya2009/devkit/mentalray/docs/writingShaders/mayaShaderExample_32bit.vcproj的配置,新建一个mytexture.vcproj,确保其
2010-04-06 14:37:00 1053
原创 Ptex
usage in 3d-coathttp://www.3d-coat.com/tutorial/uv-mapping/http://www.3d-coat.com/forum/index.php?showtopic=5073 offical linkshttp://www.disneyanimation.com/technology/opensource.html go
2010-03-28 21:55:00 1019
原创 [Z]Boost库编译后命名方式
from http://www.cnblogs.com/dementia/archive/2009/04/10/1433217.html Boost官网的《Geting Started On Windows》(http://www.boost.org/doc/libs/1_38_0/more/getting_started/windows.html)提到了Boost库的命名,摘录如
2010-03-26 11:27:00 674
转载 books,papers
moved to http://www.cnblogs.com/yaoyansi/articles/1891015.html
2010-03-21 12:47:00 453 1
原创 文件解压缩后的代码或下载的代码里有乱码
编译opentissue时,从svn checkout出的代码,demos/glut/multibody/src/application.cpp有如下代码:l276: case ?:l411: glutAddMenuEntry("domino circel [", ?); 这两处是编译不过的。 以前也遇到过类似的情况,当解压代码后会出现这些奇怪的字
2010-03-20 20:22:00 1134
原创 非真实渲染 non Photorealistic rendering
Freestylehttp://freestyle.sourceforge.net/download.php freestyle to blenderhttp://maximecurioni.com/gsoc2008/ Ink9000http://inkulator.sourceforge.net/ bloghttp://9.douban.com/subje
2010-02-24 16:38:00 785
原创 Free/OpenSource project management systems
free-web-based-project-management-systems-reviewedhttp://blog.webdistortion.com/2009/12/18/8-free-web-based-project-management-systems-reviewed/ free-project-management-softwarehttp://www
2010-02-10 16:30:00 722
原创 后溪穴----頸椎,腰椎,眼睛
http://blog.csdn.net/OpenHero/archive/2010/02/02/5279334.aspx 后溪穴----頸椎,腰椎,眼睛 <!-- document.body.oncopy = function() {
2010-02-02 09:46:00 961
原创 Computer Programming Algorithms Directory
http://www.algosort.com/ Computer Programming Algorithms DirectoryWelcome to my computer programming algorithms directory. I am hopingto provide a comprehensive directory of web sites that det
2010-01-29 14:10:00 1159
原创 massive
M3.55 教程http://cgpersia.com/2009/02/massive-prime-355-971.htmlhttp://www.vimeo.com/3319775http://www.fxphd.com/courseInfo.php#MSV201 forumhttp://cgpad.com/forum/show_forum/10069 B
2010-01-22 10:36:00 726
原创 [转]35 Google open-source projects that you probably don't know
from http://blog.0x1fff.com/2009/12/35-google-open-source-projects-that-you.htmlThis text is translation of: 34 projekty Open Source udostępnione przez GoogleUpdate:Currently list is
2010-01-17 00:16:00 2207
原创 AO
http://www.creativecrash.com/maya/downloads/shaders/c/ambient-occlusion-for-maya-softwarehttp://forums.cgsociety.org/archive/index.php/t-322802.htmlhttp://www.eatbug.net/tutorial/bake_ao_vc.htmh
2010-01-12 18:57:00 977
原创 破碎特效
maya shatter script, 破碎软件 算法shatter voronoi algorithm 论文http://graphics.cs.berkeley.edu/papers/Parker-RTD-2009-08/http://graphics.cs.berkeley.edu/papers/Obrien-GMA-1999-08/index.ht
2010-01-02 02:55:00 735
原创 CFD 资源
http://www.cfd-online.com/ 资料非常非常全!http://www.cfluid.com/ 流体中文网 bloghttp://lakeat.jimdo.com/openfoam.phphttp://lixudong.blogbus.com/c1491850/ http://hi.baidu.com/necrohan/blog/categor
2009-12-31 13:17:00 2067
原创 [转]LBM相关的开源软件与免费代码
from http://blog.sina.com.cn/s/blog_495e65cf0100dfos.html 1 MP-LABShttp://code.google.com/p/mplabs/DescriptionMP-LABS is a suite ofnumerical simulation tools for multiphase flows based
2009-12-30 02:14:00 12736 2
原创 圖像及編程常用網址,作為收藏(Very Good)
Graphics:News,Forum,Developer ResourceThe Guru of 3DdemonewsReal Soon NowLinux GamesGamasutra - The Art & Science of Making GamesSourceForge.net 3d FoundryG
2009-12-15 12:48:00 1936
Parallax: The Race to Measure the Cosmos(Alan W. Hirshfeld)
2016-10-05
Parallax_The Race to Measure the Cosmos_Alan W. Hirshfeld
2016-10-05
Conscious Loving: The Journey to Co-Committment
2016-03-25
Conscious Loving:The Journey to Co-Committment.epub
2016-03-25
21世纪100个交叉科学难题
2016-01-22
Production Rendering Design and Implementation
2013-07-10
fluid books2
2010-06-23
fluid books
2010-06-23
Nucleus-JosStam and Mathematical.Methods.of.Classical.Mechanics.(2nd.Edition)
2010-04-15
Mental ray Custom Shader 主函数和参数的命名
2009-10-15
Realtime camera.[book&code]
2009-10-12
Real Time 3D Terrain Engines Using C++ And Dx9.src.(full)
2009-10-09
glest-vc-proj
2008-10-19
win32-glest-deps.rar
2008-10-19
ode cloth and soft body Demo
2008-06-26
port machinations0.34 to vc2005
2008-04-15
warzone2.1beta编译相关文件
2008-04-04
boswars-2.4.1-src-Dependences
2007-12-31
GameState demo
2007-12-26
空空如也
TA创建的收藏夹 TA关注的收藏夹
TA关注的人