个人的游戏开发资料

 

最新补充 游戏开发资料2

  仅列出清单 , 资料不多 , 主要是书和 code, 愿意与大家分享 .

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注:

大部分是在emule里搜索到的:用emule自带的搜索功能,而不是在verycd里搜索。搜索时可选择“全局服务器”或“KAD网络”,往往用KAD网络能搜索到更多的内容。

另外一部分是用google学术搜索到的。

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有一些已传至gameres ftp,大家可以随时下载,详见:

[url]http://bbs.gameres.com/showthread.asp?threadid=127211[/url]

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J:/cg booksI 的目录

  (ebook - CHM) - Graphics Programming Black Book.chm

  (Ebook) - Graphics Programming, Game, 3D - 3D Game Engine Design, A Practical Approach To Real-Time Computer Graphic.rar

Real-time Terrain Rendering using Smooth Hardware Optimized Level of Detail.pdf

2D.Artwork.and.3D.Modeling.for.Game.Artists.pdf

3D Game Engine Programming - 2004.pdf

Adaptive Real-Time Level-of-detail - based Rendering for Polygonal Models.pdf

Advanced Real-Time Rendering-Introduction.pdf

advanced_open_gl_programs.zip Ai Techniques For Game Development.pdf

Blow - Terrain Rendering at High Levels of Detail.doc

  cg booksI.lnk

Character.Development.and.Storytelling.for.Games.(2004).TLF.pdf

  Collision Detection in Interactive 3D Environments 1stEd.pdf

Computer Graphics using OpenGL book source code.zip

  Continuous Level Of Detail In Real-Time Terrain Rendering.pdf

Course.Technology.PTR.Advanced.3D.Game.Programming.All.in.One.pdf

Crowd And Group Simulation With Levels Of Detail For Geometry, Motion, And Behavior.pdf

Data.Structures.for.Game.Programmers.rar

Direct3D.ShaderX.-.Vertex.and.Pixel.Shader.Tips.and.Tricks.pdf

Doom 2 (Full With Enhancements Incl Opengl).rar

  Elsevier, Level of Detail for 3D Graphics (2003) LRN;

  BM OCR 6.0-2.5.pdf fastShadows.pdf

[Focus On - 3D Models] Focus On 3D Terrain Programming.Source Code.zip Focus.on.SDL..pdf

Frameworks.ppt

[Freespace2] Fs 2004 Texture Terrain - Fscene 3D Vol1 Eu Africa Ast.zip

fs2source.exe Game Development With Actionscript - 2004 - (By Laxxuss).chm

Game Physics 1stE (The Morgan Kaufmann Series in Interactive 3D Technology).pdf

Game Programming - Academic - Graphics Gems (6 Books & Source Code).zip

  Game.Art.for.Teens.pdf Game.Developer.Magazine.Backissues.CD.-.Vol.2.1999-2000.rar

Game.Development.Business.and.Legal.(2003).LiB.chm

  Genesis of a Game Design Pattern.ppt

[GPU Gems] GPU Gems 2 Source.rar

[Gpu Gems Fluids Source] Gpu Gems Fluids Source.zip

  GPU Gems.zip GPU_Gems_Fluids_Chapter.pdf

Graphics Programming Black Book Source Code.rar

GWGame.r0010 游戏引擎 .rar

  HavokPrimer.pdf

  [HLSL] HLSL_Programming_with_RenderMonkey-GDC_2003.pdf

HLSL_WaterVTF.pdf how to make new joints in ODE.pdf

Introduction To The Directx 9 Hlsl.pdf intro_to_pattern_languages.pdf

  [Ipion] ksiazka_na_temat_openGL.zip

Level-Of-Detail Management For Real-Time Rendering Of Phototextured Terrain.pdf

Mathematics.for.3D.Game.Programming.and.Computer.Graphics.(2004),.2Ed.LRN.LotB.pdf

  Michael Abrash'S Graphics Programming Black Book - Special Edition (Coriolis Group).pdf

More Exceptional C++.chm More OpenGL Game Programming src, v2.zip

  Mvc Design Pattern.ppt MVC Design Pattern.RAR mvc-design-pattern.pdf

NovodeX Physics SDK Documentation.pdf

  ode ask.txt OpenGL ES Game Development (Premier 2004).pdf

OpenGL Lighting techniques for real-time 3D rendering.pdf Opengl Shaderx - Vertex And Pixel Shader Tips And Tricks.pdf Opengl-Pl (Programowanie Gier Source Code) Tar.gz

OpenGL-SIGGRAPH, Advanced Graphics Programming Techniques Using OpenGL (1998).pdf OpenGL-XP.ZIP Pattern-Oriented Analysis and Design.chm

[pbrt] Physics for Game Developers.pdf

Premier - 3D Game Engine Programming - 2004.pdf

Premier Press - More OpenGL Game Programming src, v2.zip

Pro OGRE 3D Programming.pdf

Programming Role-Playing Games With Directx(Source Code).rar

Programming.Role-playing.Games.With.DirectX.pdf

Raster_to_vector_conversion_system_and_m.pdf

Real Time 3D Terrain Engines Using C++ And DirectX 9.pdf

  Real Time Rendering.pdf Real-Time 3D Terrain Engines Using C++ And Directx9 (Source Codes).zip

Real-Time Generation of Continuous Levels of Detail for Height Fields-quadtree.pdf

Real-time rendering of human hair using programmable graphics hardware.pdf

Realtime 3d Polygon Rendering using BSP Trees.pdf Realtime Cloud Rendering For Games.pdf

Realtime

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