最新补充 游戏开发资料2
仅列出清单 , 资料不多 , 主要是书和 code, 愿意与大家分享 .
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注:
大部分是在emule里搜索到的:用emule自带的搜索功能,而不是在verycd里搜索。搜索时可选择“全局服务器”或“KAD网络”,往往用KAD网络能搜索到更多的内容。
另外一部分是用google学术搜索到的。
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有一些已传至gameres ftp,大家可以随时下载,详见:
[url]http://bbs.gameres.com/showthread.asp?threadid=127211[/url]
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J:/cg booksI 的目录
(ebook - CHM) - Graphics Programming Black Book.chm
(Ebook) - Graphics Programming, Game, 3D - 3D Game Engine Design, A Practical Approach To Real-Time Computer Graphic.rar
Real-time Terrain Rendering using Smooth Hardware Optimized Level of Detail.pdf
2D.Artwork.and.3D.Modeling.for.Game.Artists.pdf
3D Game Engine Programming - 2004.pdf
Adaptive Real-Time Level-of-detail - based Rendering for Polygonal Models.pdf
Advanced Real-Time Rendering-Introduction.pdf
advanced_open_gl_programs.zip Ai Techniques For Game Development.pdf
Blow - Terrain Rendering at High Levels of Detail.doc
cg booksI.lnk
Character.Development.and.Storytelling.for.Games.(2004).TLF.pdf
Collision Detection in Interactive 3D Environments 1stEd.pdf
Computer Graphics using OpenGL book source code.zip
Continuous Level Of Detail In Real-Time Terrain Rendering.pdf
Course.Technology.PTR.Advanced.3D.Game.Programming.All.in.One.pdf
Crowd And Group Simulation With Levels Of Detail For Geometry, Motion, And Behavior.pdf
Data.Structures.for.Game.Programmers.rar
Direct3D.ShaderX.-.Vertex.and.Pixel.Shader.Tips.and.Tricks.pdf
Doom 2 (Full With Enhancements Incl Opengl).rar
Elsevier, Level of Detail for 3D Graphics (2003) LRN;
BM OCR 6.0-2.5.pdf fastShadows.pdf
[Focus On - 3D Models] Focus On 3D Terrain Programming.Source Code.zip Focus.on.SDL..pdf
Frameworks.ppt
[Freespace2] Fs 2004 Texture Terrain - Fscene 3D Vol1 Eu Africa Ast.zip
fs2source.exe Game Development With Actionscript - 2004 - (By Laxxuss).chm
Game Physics 1stE (The Morgan Kaufmann Series in Interactive 3D Technology).pdf
Game Programming - Academic - Graphics Gems (6 Books & Source Code).zip
Game.Art.for.Teens.pdf Game.Developer.Magazine.Backissues.CD.-.Vol.2.1999-2000.rar
Game.Development.Business.and.Legal.(2003).LiB.chm
Genesis of a Game Design Pattern.ppt
[GPU Gems] GPU Gems 2 Source.rar
[Gpu Gems Fluids Source] Gpu Gems Fluids Source.zip
GPU Gems.zip GPU_Gems_Fluids_Chapter.pdf
Graphics Programming Black Book Source Code.rar
GWGame.r0010 游戏引擎 .rar
HavokPrimer.pdf
[HLSL] HLSL_Programming_with_RenderMonkey-GDC_2003.pdf
HLSL_WaterVTF.pdf how to make new joints in ODE.pdf
Introduction To The Directx 9 Hlsl.pdf intro_to_pattern_languages.pdf
[Ipion] ksiazka_na_temat_openGL.zip
Level-Of-Detail Management For Real-Time Rendering Of Phototextured Terrain.pdf
Mathematics.for.3D.Game.Programming.and.Computer.Graphics.(2004),.2Ed.LRN.LotB.pdf
Michael Abrash'S Graphics Programming Black Book - Special Edition (Coriolis Group).pdf
More Exceptional C++.chm More OpenGL Game Programming src, v2.zip
Mvc Design Pattern.ppt MVC Design Pattern.RAR mvc-design-pattern.pdf
NovodeX Physics SDK Documentation.pdf
ode ask.txt OpenGL ES Game Development (Premier 2004).pdf
OpenGL Lighting techniques for real-time 3D rendering.pdf Opengl Shaderx - Vertex And Pixel Shader Tips And Tricks.pdf Opengl-Pl (Programowanie Gier Source Code) Tar.gz
OpenGL-SIGGRAPH, Advanced Graphics Programming Techniques Using OpenGL (1998).pdf OpenGL-XP.ZIP Pattern-Oriented Analysis and Design.chm
[pbrt] Physics for Game Developers.pdf
Premier - 3D Game Engine Programming - 2004.pdf
Premier Press - More OpenGL Game Programming src, v2.zip
Pro OGRE 3D Programming.pdf
Programming Role-Playing Games With Directx(Source Code).rar
Programming.Role-playing.Games.With.DirectX.pdf
Raster_to_vector_conversion_system_and_m.pdf
Real Time 3D Terrain Engines Using C++ And DirectX 9.pdf
Real Time Rendering.pdf Real-Time 3D Terrain Engines Using C++ And Directx9 (Source Codes).zip
Real-Time Generation of Continuous Levels of Detail for Height Fields-quadtree.pdf
Real-time rendering of human hair using programmable graphics hardware.pdf
Realtime 3d Polygon Rendering using BSP Trees.pdf Realtime Cloud Rendering For Games.pdf
Realtime