先看效果二维:
三维:
二维样条曲线用到了 SplineCurve,三维样条曲线用到了 CatmullRomCurve3
代码如下:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>二维、三维样条曲线</title>
<script src="../three.js"></script>
<script src="../OrbitControls.js"></script>
</head>
<body>
<script>
// 1,创建场景对象
var scene = new THREE.Scene();
// 2,创建普通模型对象
var geometry = new THREE.Geometry();
// getPoints是基类Curve的方法,返回一个vector2对象作为元素组成的数组
// setFromPoints方法从points中提取数据改变几何体的顶点属性vertices
var points = [];
// 创建二维样条曲线 start
for (let index = 0; index < 10; index++) {
points.push(new THREE.Vector2(Math.random() * 20,Math.random() * 20))
}
// 创建样条曲线对象
var splineCurve = new THREE.SplineCurve(points);
var sp = splineCurve.getPoints(50);
geometry.setFromPoints(sp);
// 创建二维样条曲线 end
// 创建三维样条曲线 start
// for (let index = 0; index < 10; index++) {
// points.push(new THREE.Vector3(Math.random() * 20,Math.random() * 20,Math.random() * 20))
// }
// // 创建样条曲线对象
// var catmullRomCurve3 = new THREE.CatmullRomCurve3(points);
// var sp = catmullRomCurve3.getPoints(50);
// geometry.setFromPoints(sp);
// 创建三维样条曲线 end
var material = new THREE.LineBasicMaterial({
color: 0xee00ff
});
var line = new THREE.Line(geometry, material);
scene.add(line);
// 3,创建环境光对象
var ambient = new THREE.AmbientLight({
color: 0xffffff
});
scene.add(ambient);
// 4,创建相机对象
var width = window.innerWidth;
var height = window.innerHeight;
var k = width / height;
var s = 50;
var camera = new THREE.OrthographicCamera(-s * k, s * k, s, -s, -1000, 1000);
camera.position.set(200, 300, 200);
camera.lookAt(scene.position);
// 创建轴辅助对象
var axes_helper = new THREE.AxesHelper(500);
scene.add(axes_helper);
// 5,创建渲染器对象
var renderer = new THREE.WebGLRenderer();
renderer.setSize(width, height);
document.body.appendChild(renderer.domElement);
function render() {
renderer.render(scene, camera);
}
render();
// 创建鼠标控制对象
var controls = new THREE.OrbitControls(camera, renderer.domElement);
controls.addEventListener('change', render);
</script>
</body>
</html>