首先,该方法起源于:
FakeWindow com.android.server.wm.WindowManagerService.addFakeWindow(Looper looper, Factory inputEventReceiverFactory, String name, int windowType, int layoutParamsFlags, int layoutParamsPrivateFlags, boolean canReceiveKeys, boolean hasFocus, boolean touchFullscreen)
定义位置:
<span style="font-family: Arial, Helvetica, sans-serif;">FakeWindow android.view.WindowManagerPolicy.WindowManagerFuncs.addFakeWindow(Looper looper, Factory inputEventReceiverFactory, String name, int windowType, int layoutParamsFlags, int layoutParamsPrivateFlags, boolean canReceiveKeys, boolean hasFocus, boolean touchFullscreen)</span>
实现:
synchronized (mWindowMap) {
FakeWindowImpl fw = new FakeWindowImpl(this, looper, inputEventReceiverFactory,
name, windowType,
layoutParamsFlags, layoutParamsPrivateFlags, canReceiveKeys,
hasFocus, touchFullscreen);
int i=0;
while (i<mFakeWindows.size()) {
if (mFakeWindows.get(i).mWindowLayer <= fw.mWindowLayer) {
break;
}
}
mFakeWindows.add(i, fw);
mInputMonitor.updateInputWindowsLw(true);
好,接下来该看 FakeWindowImpl ,位置:
com.android.server.wm.FakeWindowImpl
到这里我先讲讲我为什么要研究这个方法,因为我发现这个方法有一个功能是可以添加一个虚拟窗口,监听全屏触摸事件,我想实现的就是监听全局触摸事件,所以可以以此方法为切入点!
我们来看看他的构造函数:
public FakeWindowImpl(WindowManagerService service,
Looper looper, InputEventReceiver.Factory inputEventReceiverFactory,
String name, int windowType, int layoutParamsFlags, int layoutParamsPrivateFlags,
boolean canReceiveKeys, boolean hasFocus, boolean touchFullscreen)
InputEventReceiver.Factory inputEventReceiverFactory, 这个参数才是我的重点,因为他才是接收 InputEvent 的实体,那好我们看看构造函数如何使用此参数咯,
重点来啦,
InputChannel[] channels = InputChannel.openInputChannelPair(name);
mServerChannel = channels[0];
mClientChannel = channels[1];
mService.mInputManager.registerInputChannel(mServerChannel, null);
mInputEventReceiver = inputEventReceiverFactory.createInputEventReceiver(
mClientChannel, looper);
重点在于 InputChannel ,看来我得先搞懂他是什么咯,
关于 InputChannel 可以移步到这里: Android入门之在客户进程中注册InputChannel Android入门之创建InputChannel
再看 InputEventReceiver 的创建,
mInputEventReceiver = inputEventReceiverFactory.createInputEventReceiver(mClientChannel, looper);
这个对象在这里:
com.android.internal.policy.impl.PhoneWindowManager.mHideNavInputEventReceiverFactory
final InputEventReceiver.Factory mHideNavInputEventReceiverFactory =
new InputEventReceiver.Factory() {
@Override
public InputEventReceiver createInputEventReceiver(
InputChannel inputChannel, Looper looper) {
return new HideNavInputEventReceiver(inputChannel, looper);
}
};
InputEventReceiver 的实现是:
/**
* Input handler used while nav bar is hidden. Captures any touch on the screen,
* to determine when the nav bar should be shown and prevent applications from
* receiving those touches.
*/
final class HideNavInputEventReceiver extends InputEventReceiver {
public HideNavInputEventReceiver(InputChannel inputChannel, Looper looper) {
super(inputChannel, looper);
}
他这个对象是干嘛用的呢,我们知道从 Android 4.2 开始,开发者可以将导航栏 和 状态栏隐藏来使屏幕显示更多内容,这个对象就是用来监听导航栏隐藏掉的时候,如何呼唤出来,要不然就得重启手机了
,不过就此吐槽几点,Android 框架过于复杂, 以至于一个导航栏处理起来都是很麻烦,废话不多说,
来看 InputEventReceiver 如何使用 InputChannel:
/**
* Creates an input event receiver bound to the specified input channel.
*
* @param inputChannel The input channel.
* @param looper The looper to use when invoking callbacks.
*/
public InputEventReceiver(InputChannel inputChannel, Looper looper) {
if (inputChannel == null) {
throw new IllegalArgumentException("inputChannel must not be null");
}
if (looper == null) {
throw new IllegalArgumentException("looper must not be null");
}
mInputChannel = inputChannel;
mMessageQueue = looper.getQueue();
mReceiverPtr = nativeInit(new WeakReference<InputEventReceiver>(this),
inputChannel, mMessageQueue);
mCloseGuard.open("dispose");
}
我们看到他的工作赚到了 native 层,nativeInit,这我就不深究了,我已经知道我该怎么做了!
重点就是先使用:
InputChannel[] channels = InputChannel.openInputChannelPair(name);
创建一对输入接收器,然后向 InputManagerService 注册 channel :
void com.android.server.input.InputManagerService.registerInputChannel(InputChannel inputChannel, InputWindowHandle inputWindowHandle)
然后我开始测试代码。。。