第一次使用unity ecs时,会有警告提示Entities.Graphics should be used with URP Forward+. Change Rendering Path on URP-HighFidelity-Renderer for best compatibility.
修正方式:
1.选中当前模式文件 URP-HighFidelity-Renderer
2.找到Rendering ,修改rendering path 为Forward+
第一次使用unity ecs时,会有警告提示Entities.Graphics should be used with URP Forward+. Change Rendering Path on URP-HighFidelity-Renderer for best compatibility.
修正方式:
1.选中当前模式文件 URP-HighFidelity-Renderer
2.找到Rendering ,修改rendering path 为Forward+