android message发送问题总结

一般的是

```

handler.sendEmptyMessage(UPDATE_BTS_STATE);//参数为一个int类型数据,一般是private static final int UPDATE_BTS_STATE = 0x33;

```

这个样子做的好处就是一个activity中可以用这个区分发送的不同命令,只用一个handler发送



```

private static final int UPDATE_BTS_STATE = 0x33;
private static final int UPDATE_MYIMSI = 0x34;
private static final int UPDATE_MYMAC = 0x35;

private final Handler handler = new Handler() {


public void handleMessage(Message msg) {


super.handleMessage(msg);
switch (msg.what) {
case UPDATE_BTS_STATE: {
Three_Fragment fragment = (Three_Fragment) getSupportFragmentManager()
.findFragmentByTag(getString(R.string.three));
if(fragment!=null)fragment.update();
//else toast("null 3 fragment");
break;
}
case UPDATE_MYIMSI:{
final UE ue = (UE) msg.obj;
if(application.gBlackList.contains(ue.imsi)){
sound.playBlack();
ue.setBlack(true);
}else{
ue.setBlack(false);
}
One_Fragment fragment = (One_Fragment) getSupportFragmentManager().findFragmentByTag(getString(R.string.one));
if(fragment!=null)fragment.update(ue);
else toast("null 1 fragment");
break;
}
case UPDATE_MYMAC:{
final List<MAC> list = (List<MAC>) msg.obj;
log.debug("mac list size:"+list.size());
One_Fragment fragment = (One_Fragment) getSupportFragmentManager().findFragmentByTag(getString(R.string.one));
if(fragment!=null)fragment.update(list);
else{
log.debug("mac fragment is null");
PublicMethod.toast(getApplicationContext(), "fragment is null");
}
}

}


private final IMAC macImpl = new IMAC() {

@Override
public void do_receive_mac_list(List<MAC> mac) {
handler.sendMessage(handler.obtainMessage(UPDATE_MYMAC, mac));
for (MAC mac2 : mac) {
final com.zyx.lteandmac.greenrobot.MAC mac3 = new com.zyx.lteandmac.greenrobot.MAC();
mac3.setMac(mac2.mac);
mac3.setCount(1);
mac3.setDate(mac2.getDate());
mac3.setGps("null");
mac3.setRssi(-1);
insertOrUpdate(mac3);
}
}
};

private final IMessage uIMessage = new IMessage() {


public void do_receive_CELL_SYN_ACK(Board board, byte state,
String rf0, String rf1) {
board.state = 0x01;
board.state = state;
board.bts[0].power = rf0;
if(board.bts.length>1){
board.bts[1].power = rf1;
}
handler.sendEmptyMessage(UPDATE_BTS_STATE);
}



```

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