下面是cocos 2d x 在运行时候修改分辨率
cocos2d::CCEGLView* eglView = cocos2d::CCEGLView::sharedOpenGLView();
cocos2d::CCDirector* pDirector = cocos2d::CCDirector::sharedDirector();
if ( eglView == NULL || pDirector == NULL )
{
return false;
}
eglView->setFrameSize(width, height);
eglView->setDesignResolutionSize(width, height, kResolutionNoBorder);
cocos2d::CCScene *pScene = HelloWorld::scene();
pDirector->replaceScene(pScene);