//glTranslatef(1.5f,0.0f,-6.0f); // 右移1.5单位,并移入屏幕 6.0
glRotatef(rquad,0.0f,1.0f,0.0f); // 绕X轴旋转四边形
glColor3f(1.0f,0.0f,0.0f); // 红色
glVertex3f( 0.0f, 1.0f, 0.0f); // 三角形的上顶点 (前侧面)
glColor3f(0.0f,1.0f,0.0f); // 绿色
glVertex3f(-1.0f,-1.0f, 1.0f); // 三角形的左下顶点 (前侧面)
glColor3f(0.0f,0.0f,1.0f); // 蓝色
glVertex3f( 1.0f,-1.0f, 1.0f); // 三角形的右下顶点 (前侧面)
OpenGl定点着色
最新推荐文章于 2023-03-25 17:47:01 发布