废话不多说,直接上代码
--lua
--获取场景
local scene= CCDirector:sharedDirector():getRunningScene()
--创建精灵
local testSp = CCSprite:create()
testSp:setPosition(ccp(250,250))
scene:addChild(testSp,200)
--更换图片
local texture = CCTextureCache:sharedTextureCache():addImage("icon/100001.png")
texture:retain()
testSp:setTexture(texture)
--这里一定要设置好大小
local s = texture:getContentSize()
testSp:setTextureRect(CCRectMake(0,0,s.width,s.height))
--lua
--获取场景
local scene= CCDirector:sharedDirector():getRunningScene()
--创建精灵
local testSp = CCSprite:create()
testSp:setPosition(ccp(250,250))
scene:addChild(testSp,200)
--更换图片
local texture = CCTextureCache:sharedTextureCache():addImage("icon/100001.png")
texture:retain()
testSp:setTexture(texture)
--这里一定要设置好大小
local s = texture:getContentSize()
testSp:setTextureRect(CCRectMake(0,0,s.width,s.height))