#define _CRT_SECURE_NO_WARNINGS
#define MINE_COUNT 10//地雷个数
#define MAX_ROW 9
#define MAX_COL 9
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
int menu() {
printf("\n");
printf(“1.开始游戏\n”);
printf(“0.结束游戏\n”);
printf("\n");
printf(“请输入您的选择:\n”);
int choice = 0;
scanf("%d", &choice);
return choice;
}
void Init(char show_map[MAX_ROW][MAX_COL],
char mine_map[MAX_ROW][MAX_COL]) {
for (int row = 0; row < MAX_ROW; ++row) {
for (int col = 0; col < MAX_COL; ++col) {
show_map[row][col] = '*';
}
}
for (int row = 0; row < MAX_ROW; ++row) {
for (int col = 0; col < MAX_COL; ++col) {
mine_map[row][col] = '0';
}
}
int n = MINE_COUNT;
while (n > 0) {
int row = rand()%MAX_ROW;
int col = rand()%MAX_COL;
if (mine_map[row][col] == '1') {
continue;
}
mine_map[row][col] = '1';
--n;
}
srand((unsigned int)time(0));
}
void printmap(char map[MAX_ROW][MAX_COL]) {
printf(" ");
for (int col = 0; col < MAX_COL ; ++col) {
printf("%d ", col);
}
printf("\n");
for (int col = 0; col < MAX_COL - 2; ++col) {
printf("---");
}
printf("\n");
for (int row = 0; row < MAX_ROW; ++row) {
printf(" %d| ",row);
for (int col = 0; col < MAX_COL; col++) {
printf("%c ", map[row][col]);
}
printf("\n");
}
}
void Updateshowmap(int row, int col,
char show_map[MAX_ROW][MAX_COL],
char mine_map[MAX_ROW][MAX_COL]) {
int count = 0;
if (row - 1 >= 0 && col - 1 >= 0
&& row - 1 < MAX_ROW&&col-1 < MAX_COL
&&mine_map[row - 1][col - 1] == ‘1’) {
++count;
}
if (row - 1 >= 0 && col >= 0
&& row - 1 < MAX_ROW&&col < MAX_COL
&&mine_map[row - 1][col] == ‘1’) {
++count;
}
if (row - 1 >= 0 && col+1 >= 0
&& row - 1 < MAX_ROW&&col +1< MAX_COL
&&mine_map[row - 1][col +1] == ‘1’) {
++count;
}
if (row >= 0 && col - 1 >= 0
&& row < MAX_ROW&&col < MAX_COL
&&mine_map[row ][col - 1] == ‘1’) {
++count;
}
if (row >= 0 && col +1 >= 0
&& row < MAX_ROW&&col < MAX_COL
&&mine_map[row ][col+1] == ‘1’) {
++count;
}
if (row +1 >= 0 && col - 1 >= 0
&& row +1 < MAX_ROW&&col < MAX_COL
&&mine_map[row +1][col - 1] == ‘1’) {
++count;
}
if (row +1 >= 0 && col >= 0
&& row+1 < MAX_ROW&&col < MAX_COL
&&mine_map[row+ 1][col ] == ‘1’) {
++count;
}
if (row +1 >= 0 && col +1 >= 0
&& row +1 < MAX_ROW&&col+1 < MAX_COL
&&mine_map[row +1][col+1] == ‘1’) {
++count;
}
show_map[row][col] =‘0’ + count;
}
void Game() {
char show_map[MAX_ROW][MAX_COL];
char mine_map[MAX_ROW][MAX_COL];
int blank_count_alreadly_show = 0;
Init(show_map, mine_map);
while (1) {
printmap(show_map);
//printmap(mine_map);//用来调试后面要删除
printf("请输入一组坐标(row col):");
int row = 0;
int col = 0;
scanf("%d %d", &row, &col);
system("cls");
if (row<0 || row>=MAX_ROW || col<0 || col>=MAX_COL) {
printf("您的输入有误,请重新输入:\n");
continue;
}
if (show_map[row][col] != '*') {
printf("您输入的位置已经被翻开了!\n");
continue;
}
if (mine_map[row][col] == '1' ) {
printf("游戏结束!\n");
printmap(mine_map);
break;
}
++blank_count_alreadly_show;
if (blank_count_alreadly_show == MAX_COL * MAX_ROW - MINE_COUNT) {
printf("游戏胜利!\n");
printmap(mine_map);
break;
}
Updateshowmap(row, col, show_map, mine_map);
}
}
int main() {
while (1) {
int choice = menu();
if (choice == 1) {
Game();
}else if (choice == 0) {
printf("goodbye\n");
break;
}else {
printf("您的输入有误!\n");
}
}
system("pause");
return 0;
}