using UnityEngine;
using System.Collections;
/// <summary>
/// Found in
/// http://unity3d.com/pt/learn/tutorials/modules/beginner/platform-specific/pinch-zoom
/// Contains both perspective and orthographic stuff, in this 2D game we'll
/// be using only the orthographic one
/// </summary>
public class CameraPinchToZoom : MonoBehaviour
{
public float perspectiveZoomSpeed = 0.5f; // The rate of change of the field of view in perspective mode.
public float orthoZoomSpeed = 0.5f; // The rate of change of the orthographic size in orthographic mode.
void Update(
Unity 双指缩放脚本
最新推荐文章于 2024-08-09 17:02:08 发布
本文将介绍如何在Unity中编写双指缩放的实现脚本,通过监听触摸事件,计算两个手指之间的距离变化,实现游戏对象的平滑缩放效果,适用于移动设备上的交互设计。
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