三子棋小游戏

先想好如何让电脑执行才能设计成功:
1.菜单
2.初始化棋盘(二维数组)
3.打印棋盘
4.玩家下棋
5.判定胜负
6.电脑下棋
7.判定胜负
#define _CRT_SECURE_NO_WARNINGS
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
int Menu() {
printf("\n");
printf(“1.开始游戏\n”);
printf(“0.退出游戏\n”);
printf("
\n");
printf(“请输入您的选择:\n”);
int choice = 0;
scanf("%d", &choice);
return choice;
}
#define MAX_ROW 3
#define MAX_COL 3
char chess_board[MAX_ROW][MAX_COL];
void init() {
for (int row = 0; row < MAX_ROW; ++row) {
for (int col = 0; col < MAX_COL; ++col) {
chess_board[row][col] = ’ ';
}
}
srand((unsigned int)time(0));
}
void Print() {
for (int row = 0; row < MAX_ROW; ++row) {
printf("| %c | %c | % c |\n", chess_board[row][0], chess_board[row][1], chess_board[row][2]);//打印一个字符
if (row != MAX_ROW - 1) {
printf("|—|---|—|\n");
}
}
}
void PlayerMove() {
printf(“玩家落子!\n”);
while (1) {
printf(“请输入落子坐标(row col):”);
int row = 0, col = 0;
scanf("%d %d", &row, &col);
if (row < 0 || row >= MAX_ROW || col < 0 || col >= MAX_COL) {
printf(“非法坐标!\n”);
continue;
}
if (chess_board[row][col] != ’ ') {
printf(“请看棋盘\n”);
continue;
}
chess_board[row][col] = ‘x’;
break;
}
printf(“玩家落子完毕!\n”);
}
void ComeuterMove() {
printf(“电脑落子!\n”);
while (1) {
int row = rand() % 3;
int col = rand() % 3;
if (chess_board[row][col] != ’ ') {
continue;
}
chess_board[row][col] = ‘o’;
break;
}
printf(“电脑落子完毕\n”);
}
int IsFull() {
for (int row = 0; row < MAX_ROW; ++row) {
for (int col = 0; col < MAX_COL; ++col) {
if (chess_board[row][col] == ’ ') {
return 0;
}
}
}
return 1;
}
int CheckWinner() {
for (int row = 0; row < MAX_ROW; ++row) {
if (chess_board[row][0] == chess_board[row][1] && chess_board[row][0] == chess_board[row][2]) {
return chess_board[row][0];
}
}
for (int col = 0; col < MAX_COL; ++col) {
if (chess_board[0][col] == chess_board[1][col] && chess_board[0][col] == chess_board[2][col]) {
return chess_board[0][col];
}
}
if (chess_board[0][0] == chess_board[1][1] && chess_board[0][0] == chess_board[2][2]) {
return chess_board[0][0];
}
if (chess_board[0][2] == chess_board[1][1] && chess_board[0][2] == chess_board[2][0]) {
return chess_board[0][2];
}
if (IsFull()) {
return ‘q’;
}
return ’ ';
}
void Game() {
init();
char winner = ’ ';
while (1) {
Print();
PlayerMove();
winner = CheckWinner();
if (winner != ’ ') {
break;
}
ComeuterMove();
winner = CheckWinner();
if (winner != ’ ') {
break;
}
}
Print();
if (winner == ‘x’) {
printf(“您赢了\n”);
}
else if (winner == ‘o’) {
printf(“您真菜\n”);
}
else if (winner == ‘q’) {
printf(“您和电脑五五开\n”);
}
else {
printf(“代码好像BUG了\n”);
}
system(“pause”);
return 0;
}
int main() {
while (1) {
int choice = Menu();
if (choice == 1) {
Game();
}
else if (choice == 0) {
printf(“再见\n”);
break;
}
else {
printf(“您的输入有误\n”);
}
}
system(“pause”);
return 0;
}

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