android button light 流程分析(二) — HAL & JNI

本文深入剖析Android系统中关于button light的HAL层与JNI交互流程,探讨如何在硬件抽象层操作button light,并提供基础数据信息分析。
摘要由CSDN通过智能技术生成

一、基础数据信息

首先看一下HAL定义的light类型:

/**
 * The id of this module
 */
#define LIGHTS_HARDWARE_MODULE_ID "lights"

/*
 * These light IDs correspond to logical lights, not physical.
 * So for example, if your INDICATOR light is in line with your
 * BUTTONS, it might make sense to also light the INDICATOR
 * light to a reasonable color when the BUTTONS are lit.
 */
#define LIGHT_ID_BACKLIGHT          "backlight"
#define LIGHT_ID_KEYBOARD           "keyboard"
#define LIGHT_ID_BUTTONS            "buttons"
#define LIGHT_ID_BATTERY            "battery"
#define LIGHT_ID_NOTIFICATIONS      "notifications"
#define LIGHT_ID_ATTENTION          "attention"

/*
 * These lights aren't currently supported by the higher
 * layers, but could be someday, so we have the constants
 * here now.
 */
#define LIGHT_ID_BLUETOOTH          "bluetooth"
#define LIGHT_ID_WIFI               "wifi"
可以看到我们常用的backlight,以及我们主要分析的buttons,当然还有呼吸灯的定义。然后看下定义的一些状态:

#define LIGHT_FLASH_NONE            0

/**
 * To flash the light at a given rate, set flashMode to LIGHT_FLASH_TIMED,
 * and then flashOnMS should be set to the number of milliseconds to turn
 * the light on, followed by the number of milliseconds to turn the light
 * off.
 */
#define LIGHT_FLASH_TIMED           1

/**
 * To flash the light using hardware assist, set flashMode to
 * the hardware mode.
 */
#define LIGHT_FLASH_HARDWARE        2

/**
 * Light brightness is managed by a user setting.
 */
#define BRIGHTNESS_MODE_USER        0

/**
 * Light brightness is managed by a light sensor.
 */
#define BRIGHTNESS_MODE_SENSOR      1

/**
 * The parameters that can be set for a given light.
 *
 * Not all lights must support all parameters.  If you
 * can do something backward-compatible, you should.
 */
struct light_state_t {
    /**
     * The color of the LED in ARGB.
     *
     * Do your best here.
     *   - If your light can only do red or green, if they ask for blue,
     *     you should do green.
     *   - If you can only do a brightness ramp, then use this formula:
     *      unsigned char brightness = ((77*((color>>16)&0x00ff))
     *              + (150*((color>>8)&0x00ff)) + (29*(color&0x00ff))) >> 8;
     *   - If you can only do on or off, 0 is off, anything else is on.
     *
     * The high byte should be ignored.  Callers will set it to 0xff (which
     * would correspond to 255 alpha).
     */
    unsigned int color;

    /**
     * See the LIGHT_FLASH_* constants
     */
    int flashMode;
    int flashOnMS;
    int flashOffMS;

    /**
     * Policy used by the framework to manage the light's brightness.
     * Currently the values are BRIGHTNESS_MODE_USER and BRIGHTNESS_MODE_SENSOR.
     */
    int brightnessMode;
};
可以看到在flashMode为LIGHT_FLASH_TIMED时是呼吸灯的工作机制,flashOnMS定义了led从亮度0% - 100%经过的时间,flashOffMS定义了led从亮度100% - 0%经过的时间,需要驱动去实现渐变,如果不能渐变就只能是亮或灭两个状态。color值定义了不同情况下的亮度,可以按照说明进行转换。brightnessMode则定义了lcd背光的调整模式。接下来定义了light的设备模型:

struct light_device_t {
    struct hw_device_t common;

    /**
     * Set the provided lights to the provided values.
     *
     * Returns: 0 on succes, error code on failure.
     */
    int (*set_light)(struct light_device_t* dev,
            struct light_state_t const* state);
};
其中set_light为设置各个light的接口,设备模型需要继承于HAL层统一的结构hw_device_t:

/**
 * Every device data structure must begin with hw_device_t
 * followed by module specific public methods and attributes
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值