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原创 LocalStorage
/* Local Storage support for the JS Bindings for iOS. Works on cocos2d-iphone and cocos2d-x. */#ifndef __JSB_LOCALSTORAGE_H#define __JSB_LOCALSTORAGE_H#include #include
2014-05-25 07:10:30 880
原创 HttpRequest(联网 http请求)
#ifndef __HTTP_REQUEST_H__#define __HTTP_REQUEST_H__#include "cocos2d.h"#include "ExtensionMacros.h"NS_CC_EXT_BEGINclass CCHttpClient;class CCHttpResponse;typedef void
2014-05-25 07:10:11 2145
原创 HttpClient(联网)
#ifndef __CCHTTPREQUEST_H__#define __CCHTTPREQUEST_H__#include "cocos2d.h"#include "ExtensionMacros.h"#include "HttpRequest.h"#include "HttpResponse.h"NS_CC_EXT_BEGIN
2014-05-25 07:09:58 1453
原创 HttpResponse(联网 http回应)
#ifndef __HTTP_RESPONSE__#define __HTTP_RESPONSE__#include "cocos2d.h"#include "ExtensionMacros.h"#include "HttpRequest.h"NS_CC_EXT_BEGIN/** @brief defines the object
2014-05-25 07:09:43 1408
原创 WebSocket
#ifndef __CC_WEBSOCKET_H__#define __CC_WEBSOCKET_H__#include "ExtensionMacros.h"#include "cocos2d.h"#include "libwebsockets.h"#include NS_CC_EXT_BEGINclas
2014-05-25 07:09:25 1131
原创 CCPhysicsDebugNode
#ifndef __PHYSICSNODES_DEBUGNODE_H__#define __PHYSICSNODES_DEBUGNODE_H__#include "cocos2d.h"#include "ExtensionMacros.h"#if CC_ENABLE_CHIPMUNK_INTEGRATION#include "chipmunk
2014-05-25 07:09:09 873
原创 CCPhysicsSprite
#ifndef __PHYSICSNODES_CCPHYSICSSPRITE_H__#define __PHYSICSNODES_CCPHYSICSSPRITE_H__#include "cocos2d.h"#include "ExtensionMacros.h"#if CC_ENABLE_CHIPMUNK_INTEGRATION#include "ch
2014-05-25 07:08:55 1133
原创 Animation
#ifndef SPINE_ANIMATION_H_#define SPINE_ANIMATION_H_namespace cocos2d { namespace extension {typedef struct Timeline Timeline;struct Skeleton;typedef struct {const char*
2014-05-25 06:56:28 756
原创 AnimationStateData
#ifndef SPINE_ANIMATIONSTATE_H_#define SPINE_ANIMATIONSTATE_H_#include namespace cocos2d { namespace extension {typedef struct {AnimationStateData* const data;Animation*
2014-05-24 13:17:18 1259
原创 AnimationStateData
#ifndef SPINE_ANIMATIONSTATEDATA_H_#define SPINE_ANIMATIONSTATEDATA_H_#include #include namespace cocos2d { namespace extension {typedef struct {SkeletonData* const skele
2014-05-24 13:17:02 864
原创 Atlas
#ifndef SPINE_ATLAS_H_#define SPINE_ATLAS_H_namespace cocos2d { namespace extension {typedef enum {ATLAS_ALPHA, ATLAS_INTENSITY, ATLAS_LUMINANCE_ALPHA, ATLAS_RGB565, ATLAS_RGBA4444
2014-05-24 13:16:46 698
原创 AtlasAttachmentLoader
#ifndef SPINE_ATLASATTACHMENTLOADER_H_#define SPINE_ATLASATTACHMENTLOADER_H_#include #include namespace cocos2d { namespace extension {typedef struct {AttachmentLoader su
2014-05-24 13:16:29 709
原创 Attachment
#ifndef SPINE_ATTACHMENT_H_#define SPINE_ATTACHMENT_H_namespace cocos2d { namespace extension {struct Slot;typedef enum {ATTACHMENT_REGION, ATTACHMENT_REGION_SEQUENCE} At
2014-05-24 13:16:03 615
原创 AttachmentLoader
#ifndef SPINE_ATTACHMENTLOADER_H_#define SPINE_ATTACHMENTLOADER_H_#include #include namespace cocos2d { namespace extension {typedef struct AttachmentLoader AttachmentLoade
2014-05-24 13:15:50 735
原创 Bone
#ifndef SPINE_BONE_H_#define SPINE_BONE_H_#include namespace cocos2d { namespace extension {typedef struct Bone Bone;struct Bone {BoneData* const data;Bone* const paren
2014-05-24 13:15:34 662
原创 BoneData
#ifndef SPINE_BONEDATA_H_#define SPINE_BONEDATA_H_namespace cocos2d { namespace extension {typedef struct BoneData BoneData;struct BoneData {const char* const name;BoneData* co
2014-05-24 13:15:19 641
原创 CCSkeleton
#ifndef SPINE_CCSKELETON_H_#define SPINE_CCSKELETON_H_#include #include "cocos2d.h"namespace cocos2d { namespace extension {/**Draws a skeleton.*/class CCSkeleton: pu
2014-05-24 13:15:02 776
原创 CCSkeletonAnimation
#ifndef SPINE_CCSKELETONANIMATION_H_#define SPINE_CCSKELETONANIMATION_H_#include #include #include "cocos2d.h"namespace cocos2d { namespace extension {/**Draws an anima
2014-05-24 13:14:46 1450
原创 extension
/* Implementation notes: - An OOP style is used where each "class" is made up of a struct and a number of functions prefixed with the struct name. - struct fields that are const are
2014-05-24 13:14:32 628
原创 Json(json解析)
/* Esoteric Software: Removed everything except parsing, shorter method names, more get methods, double to float, formatted. */#ifndef SPINE_JSON_H_#define SPINE_JSON_H_namespace coc
2014-05-24 13:14:15 822
原创 RegionAttachment
#ifndef SPINE_REGIONATTACHMENT_H_#define SPINE_REGIONATTACHMENT_H_#include #include #include namespace cocos2d { namespace extension {typedef enum {VERTEX_X1 = 0, VERTE
2014-05-24 13:14:03 975
原创 Skeleton
#ifndef SPINE_SKELETON_H_#define SPINE_SKELETON_H_#include #include #include namespace cocos2d { namespace extension {typedef struct Skeleton Skeleton;struct Skeleton {
2014-05-24 13:13:53 1469
原创 SkeletonData
#ifndef SPINE_SKELETONDATA_H_#define SPINE_SKELETONDATA_H_#include #include #include #include namespace cocos2d { namespace extension {typedef struct {int boneCount;
2014-05-24 13:13:42 1470
原创 SkeletonJson
#ifndef SPINE_SKELETONJSON_H_#define SPINE_SKELETONJSON_H_#include #include #include #include #include namespace cocos2d { namespace extension {typedef struct {floa
2014-05-24 13:13:30 1243
原创 Skin
#ifndef SPINE_SKIN_H_#define SPINE_SKIN_H_#include namespace cocos2d { namespace extension {struct Skeleton;typedef struct {const char* const name;} Skin;
2014-05-24 13:13:20 934
原创 Slot
#ifndef SPINE_SLOT_H_#define SPINE_SLOT_H_#include #include #include namespace cocos2d { namespace extension {struct Skeleton;typedef struct Slot {SlotData* con
2014-05-24 13:13:09 653
原创 SlotData
#ifndef SPINE_SLOTDATA_H_#define SPINE_SLOTDATA_H_#include namespace cocos2d { namespace extension {typedef struct {const char* const name;const BoneData* const boneData;
2014-05-24 13:12:56 903
原创 spine-cocos2dx
#ifndef SPINE_COCOS2DX_H_#define SPINE_COCOS2DX_H_#include #include "cocos2d.h"#include "Json.h"#include #include namespace cocos2d { namespace extension {void Region
2014-05-24 13:12:47 1107
原创 cocos-ext
#ifndef __COCOS2D_EXT_H__#define __COCOS2D_EXT_H__#include "ExtensionMacros.h"#include "CCBReader/CCBFileLoader.h"#include "CCBReader/CCBMemberVariableAssigner.h"#include "CCBRea
2014-05-23 20:48:46 629
原创 ExtensionMacros
#ifndef __EXTENSIONMARCROS_H__#define __EXTENSIONMARCROS_H__#define NS_CC_EXT_BEGIN namespace cocos2d { namespace extension {#define NS_CC_EXT_END
2014-05-23 20:48:25 543
原创 base64
#ifndef __SUPPORT_BASE64_H__#define __SUPPORT_BASE64_H__#ifdef __cplusplusextern "C" {#endif namespace cocos2d {/** @file base64 helper functions *//**
2014-05-23 20:48:03 658
原创 CCNotificationCenter(中心类addObserver postNotification m_observers. CCNoti..Observer类 performSelector)
#ifndef __CCNOTIFICATIONCENTER_H__#define __CCNOTIFICATIONCENTER_H__#include "cocoa/CCObject.h"#include "cocoa/CCArray.h"NS_CC_BEGINclass CC_DLL CCNotificationCenter : publ
2014-05-23 20:47:45 852
原创 CCPointExtension
#ifndef __SUPPORT_CGPOINTEXTENSION_H__#define __SUPPORT_CGPOINTEXTENSION_H__/** @file CCPoint extensions based on Chipmunk's cpVect file. These extensions work both with CCPo
2014-05-23 20:47:28 733
原创 CCProfiling
#ifndef __SUPPORT_CCPROFILING_H__#define __SUPPORT_CCPROFILING_H__#include "ccConfig.h"#include "cocoa/CCObject.h"#include "platform/platform.h"#include "cocoa/CCDictionary.h"#includ
2014-05-23 20:47:11 897
原创 ccUTF8
//// ccUTF8.h// cocos2dx//// Created by James Chen on 2/27/13.//#ifndef __cocos2dx__ccUTF8__#define __cocos2dx__ccUTF8__#include "platform/CCPlatformMacros.h"#include
2014-05-23 20:46:53 811
原创 ccUtils
#ifndef __SUPPORT_CC_UTILS_H__#define __SUPPORT_CC_UTILS_H__/** @file ccUtils.hMisc free functions*/namespace cocos2d {/*ccNextPOT function is licensed under the same license
2014-05-23 20:46:35 873
原创 CCVertex
#ifndef __CCVERTEX_H__#define __CCVERTEX_H__#include "ccTypes.h"NS_CC_BEGIN/** * @addtogroup data_structures * @{ *//** @file CCVertex.h *//** converts
2014-05-23 20:46:17 686
原创 TransformUtils(变换全局控制)
#ifndef __SUPPORT_TRANSFORM_UTILS_H__#define __SUPPORT_TRANSFORM_UTILS_H__// todo:// when in MAC or windows, it includes #include "CCGL.h"namespace cocos2d {struct CCAf
2014-05-23 20:46:02 1619
原创 component/CCComponent (node接口函数 提供了serialize setEnabled setOwner接口 成员数据m_pOwner m_strName m_bEnabled
#ifndef __CC_FRAMEWORK_COMPONENT_H__#define __CC_FRAMEWORK_COMPONENT_H__#include "cocoa/CCObject.h"#include NS_CC_BEGINclass CC_DLL CCComponent :public CCObject
2014-05-23 20:45:47 933
原创 component/CCComponentContainer(接口容器)
#ifndef __CC_FRAMEWORK_COMCONTAINER_H__#define __CC_FRAMEWORK_COMCONTAINER_H__#include "cocoa/CCDictionary.h"NS_CC_BEGINclass CCComponent;class CCNode;c
2014-05-23 20:45:26 1013
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