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cocos2dx/textures
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CCTextureCache(加载纹理到缓存)
#ifndef __CCTEXTURE_CACHE_H__#define __CCTEXTURE_CACHE_H__#include "cocoa/CCObject.h"#include "cocoa/CCDictionary.h"#include "textures/CCTexture2D.h"#include #if CC_ENABL原创 2014-05-22 09:43:48 · 2128 阅读 · 0 评论 -
CCTextureETC
#ifndef __CCETCTEXTURE_H__#define __CCETCTEXTURE_H__#include "cocoa/CCObject.h"#include "platform/CCPlatformMacros.h"#include "CCGL.h"NS_CC_BEGINclass CC_DLL CCTextureETC原创 2014-05-22 09:43:24 · 612 阅读 · 0 评论 -
CCTexturePVR
#ifndef __CCPVRTEXTURE_H__#define __CCPVRTEXTURE_H__#include "CCStdC.h"#include "CCGL.h"#include "cocoa/CCObject.h"#include "cocoa/CCArray.h"NS_CC_BEGIN/*原创 2014-05-22 09:43:02 · 715 阅读 · 0 评论 -
CCTextureAtlas(Atlas地图集图册-表示将小纹理组成一张纹理集以达到批量渲染目的 方法->TextureAtlas维护了一个ccV3F_C4B_T2F_Quad数组)
#ifndef __CCTEXTURE_ATLAS_H__#define __CCTEXTURE_ATLAS_H__#include "ccTypes.h"#include "cocoa/CCObject.h"#include "ccConfig.h"#include NS_CC_BEGINclass CCTexture2D;原创 2014-05-22 09:44:04 · 1696 阅读 · 0 评论 -
CCTexture2D(CCTexture2D类可以方便的从图片,文本或raw数据文件中创建OpenGL所用贴图 initWithData drawAtPoint initWithString)
#ifndef __CCTEXTURE2D_H__#define __CCTEXTURE2D_H__#include #include "cocoa/CCObject.h"#include "cocoa/CCGeometry.h"#include "ccTypes.h"#ifdef EMSCRIPTEN#include "base_nodes/CCGLBuf转载 2014-05-22 21:00:12 · 2448 阅读 · 0 评论