Texture2D *texture = Director::getInstance() -> getTextureCache() -> addImage("Santa.png");
Texture2D::TexParams tp = {GL_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT};
texture -> setTexParameters(tp);
auto sprite = Sprite::createWithTexture(texture, Rect(0 , 0, visibleSize.width, visibleSize.height));
sprite->setPosition(Vec2(visibleSize.width/2 + origin.x, visibleSize.height/2 + origin.y));
this->addChild(sprite, 0);
cocos2dx 图片平铺
最新推荐文章于 2022-09-09 15:54:49 发布