stm32串口通信中断函数

这篇文章详细描述了如何在C语言中处理USART1的接收中断,包括接收数据的存储、状态管理以及换行符检测。函数`USART1_IRQHandler`负责接收数据并更新USART的状态以控制缓冲区的操作。
摘要由CSDN通过智能技术生成
#define USART_RECEIVE_LENGTH 200

uint16_t USART_RECEIVE_STATE = 0;

uint8_t USART_RECEIVE_BUFF[USART_RECEIVE_LENGTH];

void USART1_IRQHandler(void)
{
    uint8_t RECEIVE_DATA;

        if(USART_GetITFlag(USART1, USART_IT_RXNE) != RESET)
            {
            RECEIVE_DATA = USART_ReceiveData(USART1);
            if(USART_RECEIVE_STATE & 0x8000 == 0)
                {
                    if(RECEIVE_DATA & 0x4000)
                        { 
                            if(RECEIVE_DATA != 0x0A)
                                USART_RECEIVE_STATE = 0;
                            else
                                USART_RECEIVE_STATE = 0x8000;
                        }
                    else
                        {
                            if(RECEIVE_DATA == 0x0D)
                                USART_RECEIVE_STATE = USART_RECEIVE_STATE | 0x4000;
                            else
                                {
                                    USART_RECEIVE_BUFF[USART_RECEIVE_STATE & 0x3FFF] = RECEIVE_DATA;
                                    USART_RECEIVE_STATE++;
                                    if(USART_RECEIVE_STATE > USART_RECEIVE_LENGTH - 1)
                                        USART_RECEIVE_STATE = 0;
                                }
                        }
              
                }
            }
}

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值