Witness Paradox - YUSHIZELIXIANG

Course for Assignment2021-Maynooth-Electronic Engineering-Software Project
Assignment RequirementsTeam Assignment - Beta Sprint
Team Namewuyanzu
Team ProjectDecipher Game - path-findparadox
Assignment ObjectivesGame Testing and Debugging, Game Enhancement, Improved Team Allocation, Planning for Blog Posts, Sprint Phase Scheduling
Team’s Top Collection of Essays LinkBeta Phase Top Essay

Game Testing and Debugging

Clipping Issues

Due to camera angle and position, there are instances of first-person perspective clipping during gameplay. For example, when closely positioned against walls, there’s a problem with the perspective clipping through the walls.

Logical Flaws in Game Code

The current game code contains logical complexities due to a lack of technical maturity in game design, resulting in convoluted code.

Game Enhancement

Clipping Improvements

Seek and adjust better camera positions or utilize Unity’s built-in functionalities to address issues related to walls or perspective settings.

Refinement of Code Logic

Enhance the existing codebase by delving into game coding principles, aiming for simplification to improve readability and flexibility.

Changes in Team Allocation and Schedule

TaskMembers
Beta Phase Top EssayWutong Lei
Sprint Essay 1All team members
Sprint Essay 2All team members
Sprint Essay 3All team members
Planning Prevents Failure EssayXuqi Chen, Xingda Li
Code StandardsXingda Li, Xuqi Chen
Alpha Phase Problem Summary EssayRundong Zhun, Weitao Lu, Xuebin Wang
Game EnhancementXiao Yang
PPT CreationHongyu Deng, Binyu Lai
Beta Sprint Summary EssayMingjiang Wei, Shutong Yao
Beta Sprint DefenseJiahong Sun

Sprint Phase Schedule

DateTask
December 2nd - December 4thDebugging game
December 5th - December 12thSeek solutions, finalize game design
December 13th - December 14thFinal debugging of the game
December 15thGame completion, defense presentation
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