总结
可以看出,笔者的工作学习模式便是由以下 「六个要点」 组成:
❝ 多层次的工作/学习计划 + 番茄工作法 + 定额工作法 + 批处理 + 多任务并行 + 图层工作法❞
希望大家能将这些要点融入自己的工作学习当中,我相信一定会工作与学习地更富有成效。
下面是我学习用到的一些书籍学习导图,以及系统的学习资料。每一个知识点,都有对应的导图,学习的资料,视频,面试题目。
**如:我需要学习 **Flutter的知识。(大家可以参考我的学习方法)
- Flutter 的思维导图(无论学习什么,有学习路线都会事半功倍)
- Flutter进阶学习全套手册
- Flutter进阶学习全套视频
大概就上面这几个步骤,这样学习不仅高效,而且能系统的学习新的知识。
网上学习资料一大堆,但如果学到的知识不成体系,遇到问题时只是浅尝辄止,不再深入研究,那么很难做到真正的技术提升。
一个人可以走的很快,但一群人才能走的更远!不论你是正从事IT行业的老鸟或是对IT行业感兴趣的新人,都欢迎加入我们的的圈子(技术交流、学习资源、职场吐槽、大厂内推、面试辅导),让我们一起学习成长!
[armeabi] Compile++ thumb: cocos2dx_static <= CCAnimation.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCAnimationCache.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCAtlasNode.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCClippingNode.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCComponent.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCComponentContainer.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCDrawNode.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCDrawingPrimitives.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCFont.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCFontAtlas.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCFontAtlasCache.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCFontCharMap.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCFontFNT.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCFontFreeType.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCGLBufferedNode.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCGrabber.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCGrid.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCLabel.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCLabelAtlas.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCLabelBMFont.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCLabelTTF.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCLabelTextFormatter.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCLayer.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCMenu.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCMenuItem.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCMotionStreak.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCNode.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCNodeGrid.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCParallaxNode.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCParticleBatchNode.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCParticleExamples.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCParticleSystem.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCParticleSystemQuad.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCProgressTimer.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCRenderTexture.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCScene.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCSprite.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCSpriteBatchNode.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCSpriteFrame.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCSpriteFrameCache.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTMXLayer.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTMXObjectGroup.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTMXTiledMap.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTMXXMLParser.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTextFieldTTF.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTileMapAtlas.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTransition.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTransitionPageTurn.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTransitionProgress.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTweenFunction.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCMesh.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCSprite3DDataCache.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCObjLoader.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCSprite3D.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCGLViewProtocol.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCFileUtils.cpp
In file included from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./math/CCGeometry.h:32:0,
from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./base/ccTypes.h:33,
from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./platform/CCGLViewProtocol.h:29,
from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./platform/CCGLViewProtocol.cpp:26:
D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./platform/CCGLViewProtocol.cpp: In member function ‘virtual void cocos2d::GLViewProtocol::handleTouchesMove(int, intptr_t*, float*, float*)’:
D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./base/CCPlatformMacros.h:219:67: warning: format ‘%ld’ expects argument of type ‘long int’, but argument 2 has type ‘intptr_t {aka int}’ [-Wformat=]
#define CCLOG(format, …) cocos2d::log(format, ##__VA_ARGS__)
^
D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./platform/CCGLViewProtocol.cpp:318:13: note: in expansion of macro ‘CCLOG’
CCLOG(“Moving touches with id: %ld error”, id);
^
[armeabi] Compile++ thumb: cocos2dx_static <= CCSAXParser.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCThread.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCImage.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCAffineTransform.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCGeometry.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCVertex.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= Mat4.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= MathUtil.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= Quaternion.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= TransformUtils.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= Vec2.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= Vec3.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= Vec4.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCAutoreleasePool.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCConfiguration.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCConsole.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCData.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCDataVisitor.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCDirector.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEvent.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventAcceleration.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventCustom.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventDispatcher.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventFocus.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventKeyboard.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventListener.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventListenerAcceleration.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventListenerCustom.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventListenerFocus.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventListenerKeyboard.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventListenerMouse.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventListenerTouch.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventMouse.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventTouch.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCIMEDispatcher.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCNS.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCProfiling.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCRef.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCScheduler.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCScriptSupport.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTouch.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCUserDefault.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCUserDefaultAndroid.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCValue.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= TGAlib.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= ZipUtils.cpp
In file included from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./base/CCUserDefault.h:28:0,
from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./base/CCUserDefaultAndroid.cpp:25:
D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./base/CCUserDefaultAndroid.cpp: In member function ‘void cocos2d::UserDefault::setDataForKey(const char*, const cocos2d::Data&)’:
D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./base/CCPlatformMacros.h:219:67: warning: format ‘%d’ expects argument of type ‘int’, but argument 3 has type ‘ssize_t {aka long int}’ [-Wformat=]
#define CCLOG(format, …) cocos2d::log(format, ##__VA_ARGS__)
^
D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./base/CCUserDefaultAndroid.cpp:458:5: note: in expansion of macro ‘CCLOG’
CCLOG(“SET DATA FOR KEY: --%s–%d”, value.getBytes(), value.getSize());
^
[armeabi] Compile++ thumb: cocos2dx_static <= atitc.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= base64.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= ccCArray.cpp
[armeabi] Compile thumb : cocos2dx_static <= ccFPSImages.c
[armeabi] Compile++ thumb: cocos2dx_static <= ccTypes.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= ccUTF8.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= ccUtils.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= etc1.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= s3tc.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCBatchCommand.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCCustomCommand.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCGLProgram.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCGLProgramCache.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCGLProgramState.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCGLProgramStateCache.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCGroupCommand.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCQuadCommand.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCMeshCommand.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCRenderCommand.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCRenderer.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTexture2D.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTextureAtlas.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTextureCache.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= ccGLStateCache.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= ccShaders.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCArray.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCSet.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCString.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCDictionary.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCDeprecated.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCNotificationCenter.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsBody.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsContact.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsJoint.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsShape.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsWorld.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsBodyInfo_chipmunk.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsContactInfo_chipmunk.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsJointInfo_chipmunk.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsShapeInfo_chipmunk.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsWorldInfo_chipmunk.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= ConvertUTFWrapper.cpp
[armeabi] Compile thumb : cocos2dx_static <= ConvertUTF.c
[armeabi] Compile++ thumb: cocos2dx_static <= tinyxml2.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= ioapi.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= unzip.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= edtaa3func.cpp
[armeabi] Compile thumb : cocos2dx_static <= xxhash.c
[armeabi] Compile++ thumb: cocosdenshion_static <= cddSimpleAudioEngine.cpp
[armeabi] Compile++ thumb: cocosdenshion_static <= ccdandroidUtils.cpp
[armeabi] Compile++ thumb: cocosdenshion_static <= cddandroidAndroidJavaEngine.cpp
[armeabi] Compile thumb : chipmunk_static <= chipmunk.c
[armeabi] Compile thumb : chipmunk_static <= cpArbiter.c
In file included from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/cocos2d.h:113:0,
from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/ccdandroidUtils.cpp:26:
D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelTTF.h:77:77: warning: ‘LabelTTF’ is deprecated (declared at D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelTTF.h:59) [-Wdeprecated-declarations]
TextVAlignment vAlignment = TextVAlignment::TOP);
^
D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelTTF.h:81:105: warning: ‘LabelTTF’ is deprecated (declared at D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelTTF.h:59) [-Wdeprecated-declarations]
static LabelTTF * createWithFontDefinition(const std::string& string, FontDefinition &textDefinition);
^
D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelTTF.h:116:30: warning: ‘LabelTTF’ is deprecated (declared at D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelTTF.h:59) [-Wdeprecated-declarations]
static LabelTTF * create();
^
In file included from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/cocos2d.h:114:0,
from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/ccdandroidUtils.cpp:26:
D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelBMFont.h:88:186: warning: ‘LabelBMFont’ is deprecated (declared at D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelBMFont.h:74) [-Wdeprecated-declarations]
static LabelBMFont * create(const std::string& str, const std::string& fntFile, float width = 0, TextHAlignment alignment = TextHAlignment::LEFT,const Vec2& imageOffset = Vec2::ZERO);
^
D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelBMFont.h:92:33: warning: ‘LabelBMFont’ is deprecated (declared at D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelBMFont.h:74) [-Wdeprecated-declarations]
static LabelBMFont * create();
^
[armeabi] Compile thumb : chipmunk_static <= cpArray.c
[armeabi] Compile thumb : chipmunk_static <= cpBB.c
[armeabi] Compile thumb : chipmunk_static <= cpBBTree.c
[armeabi] Compile thumb : chipmunk_static <= cpBody.c
[armeabi] Compile thumb : chipmunk_static <= cpCollision.c
[armeabi] Compile thumb : chipmunk_static <= cpHashSet.c
[armeabi] Compile thumb : chipmunk_static <= cpPolyShape.c
[armeabi] Compile thumb : chipmunk_static <= cpShape.c
[armeabi] Compile thumb : chipmunk_static <= cpSpace.c
[armeabi] Compile thumb : chipmunk_static <= cpSpaceComponent.c
[armeabi] Compile thumb : chipmunk_static <= cpSpaceHash.c
[armeabi] Compile thumb : chipmunk_static <= cpSpaceQuery.c
[armeabi] Compile thumb : chipmunk_static <= cpSpaceStep.c
[armeabi] Compile thumb : chipmunk_static <= cpSpatialIndex.c
[armeabi] Compile thumb : chipmunk_static <= cpSweep1D.c
[armeabi] Compile thumb : chipmunk_static <= cpVect.c
[armeabi] Compile thumb : chipmunk_static <= cpConstraint.c
[armeabi] Compile thumb : chipmunk_static <= cpDampedRotarySpring.c
[armeabi] Compile thumb : chipmunk_static <= cpDampedSpring.c
[armeabi] Compile thumb : chipmunk_static <= cpGearJoint.c
[armeabi] Compile thumb : chipmunk_static <= cpGrooveJoint.c
[armeabi] Compile thumb : chipmunk_static <= cpPinJoint.c
[armeabi] Compile thumb : chipmunk_static <= cpPivotJoint.c
[armeabi] Compile thumb : chipmunk_static <= cpRatchetJoint.c
[armeabi] Compile thumb : chipmunk_static <= cpRotaryLimitJoint.c
[armeabi] Compile thumb : chipmunk_static <= cpSimpleMotor.c
[armeabi] Compile thumb : chipmunk_static <= cpSlideJoint.c
[armeabi] Compile++ thumb: cocos2dxandroid_static <= CCApplication.cpp
[armeabi] Compile++ thumb: cocos2dxandroid_static <= CCCommon.cpp
[armeabi] Compile++ thumb: cocos2dxandroid_static <= CCDevice.cpp
[armeabi] Compile++ thumb: cocos2dxandroid_static <= CCGLView.cpp
[armeabi] Compile++ thumb: cocos2dxandroid_static <= CCFileUtilsAndroid.cpp
[armeabi] Compile++ thumb: cocos2dxandroid_static <= javaactivity.cpp
[armeabi] Compile++ thumb: cocos2dxandroid_static <= DPIJni.cpp
[armeabi] Compile++ thumb: cocos2dxandroid_static <= IMEJni.cpp
[armeabi] Compile++ thumb: cocos2dxandroid_static <= Java_org_cocos2dx_lib_Cocos2dxAccelerometer.cpp
[armeabi] Compile++ thumb: cocos2dxandroid_static <= Java_org_cocos2dx_lib_Cocos2dxBitmap.cpp
[armeabi] Compile++ thumb: cocos2dxandroid_static <= Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
总结
开发是面向对象。我们找工作应该更多是面向面试。哪怕进大厂真的只是去宁螺丝,但你要进去得先学会面试的时候造飞机不是么?
作者13年java转Android开发,在小厂待过,也去过华为,OPPO等,去年四月份进了阿里一直到现在。等大厂待过也面试过很多人。深知大多数初中级Android工程师,想要提升技能,往往是自己摸索成长,不成体系的学习效果低效漫长且无助。
这里附上上述的技术体系图相关的几十套腾讯、头条、阿里、美团等公司的面试题,把技术点整理成了视频和PDF(实际上比预期多花了不少精力),包含知识脉络 + 诸多细节,由于篇幅有限,这里以图片的形式给大家展示一部分。
相信它会给大家带来很多收获:
资料太多,全部展示会影响篇幅,暂时就先列举这些部分截图
当程序员容易,当一个优秀的程序员是需要不断学习的,从初级程序员到高级程序员,从初级架构师到资深架构师,或者走向管理,从技术经理到技术总监,每个阶段都需要掌握不同的能力。早早确定自己的职业方向,才能在工作和能力提升中甩开同龄人。
网上学习资料一大堆,但如果学到的知识不成体系,遇到问题时只是浅尝辄止,不再深入研究,那么很难做到真正的技术提升。
一个人可以走的很快,但一群人才能走的更远!不论你是正从事IT行业的老鸟或是对IT行业感兴趣的新人,都欢迎加入我们的的圈子(技术交流、学习资源、职场吐槽、大厂内推、面试辅导),让我们一起学习成长!
幅有限,这里以图片的形式给大家展示一部分。
相信它会给大家带来很多收获:
[外链图片转存中…(img-LqlujR39-1715715835215)]
[外链图片转存中…(img-62n6gjzc-1715715835215)]
资料太多,全部展示会影响篇幅,暂时就先列举这些部分截图
当程序员容易,当一个优秀的程序员是需要不断学习的,从初级程序员到高级程序员,从初级架构师到资深架构师,或者走向管理,从技术经理到技术总监,每个阶段都需要掌握不同的能力。早早确定自己的职业方向,才能在工作和能力提升中甩开同龄人。
网上学习资料一大堆,但如果学到的知识不成体系,遇到问题时只是浅尝辄止,不再深入研究,那么很难做到真正的技术提升。
一个人可以走的很快,但一群人才能走的更远!不论你是正从事IT行业的老鸟或是对IT行业感兴趣的新人,都欢迎加入我们的的圈子(技术交流、学习资源、职场吐槽、大厂内推、面试辅导),让我们一起学习成长!