2024年Cocos2d-x 3(2),面试官可以带手机吗

总结

可以看出,笔者的工作学习模式便是由以下 「六个要点」 组成:

❝ 多层次的工作/学习计划 + 番茄工作法 + 定额工作法 + 批处理 + 多任务并行 + 图层工作法❞

希望大家能将这些要点融入自己的工作学习当中,我相信一定会工作与学习地更富有成效。

下面是我学习用到的一些书籍学习导图,以及系统的学习资料。每一个知识点,都有对应的导图,学习的资料,视频,面试题目。

**如:我需要学习 **Flutter的知识。(大家可以参考我的学习方法)

  • Flutter 的思维导图(无论学习什么,有学习路线都会事半功倍)

  • Flutter进阶学习全套手册

  • Flutter进阶学习全套视频

大概就上面这几个步骤,这样学习不仅高效,而且能系统的学习新的知识。

网上学习资料一大堆,但如果学到的知识不成体系,遇到问题时只是浅尝辄止,不再深入研究,那么很难做到真正的技术提升。

需要这份系统化学习资料的朋友,可以戳这里获取

一个人可以走的很快,但一群人才能走的更远!不论你是正从事IT行业的老鸟或是对IT行业感兴趣的新人,都欢迎加入我们的的圈子(技术交流、学习资源、职场吐槽、大厂内推、面试辅导),让我们一起学习成长!

[armeabi] Compile++ thumb: cocos2dx_static <= CCAnimation.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCAnimationCache.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCAtlasNode.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCClippingNode.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCComponent.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCComponentContainer.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCDrawNode.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCDrawingPrimitives.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCFont.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCFontAtlas.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCFontAtlasCache.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCFontCharMap.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCFontFNT.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCFontFreeType.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCGLBufferedNode.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCGrabber.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCGrid.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCLabel.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCLabelAtlas.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCLabelBMFont.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCLabelTTF.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCLabelTextFormatter.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCLayer.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCMenu.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCMenuItem.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCMotionStreak.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCNode.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCNodeGrid.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCParallaxNode.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCParticleBatchNode.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCParticleExamples.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCParticleSystem.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCParticleSystemQuad.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCProgressTimer.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCRenderTexture.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCScene.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCSprite.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCSpriteBatchNode.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCSpriteFrame.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCSpriteFrameCache.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCTMXLayer.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCTMXObjectGroup.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCTMXTiledMap.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCTMXXMLParser.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCTextFieldTTF.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCTileMapAtlas.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCTransition.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCTransitionPageTurn.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCTransitionProgress.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCTweenFunction.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCMesh.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCSprite3DDataCache.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCObjLoader.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCSprite3D.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCGLViewProtocol.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCFileUtils.cpp

In file included from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./math/CCGeometry.h:32:0,

from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./base/ccTypes.h:33,

from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./platform/CCGLViewProtocol.h:29,

from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./platform/CCGLViewProtocol.cpp:26:

D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./platform/CCGLViewProtocol.cpp: In member function ‘virtual void cocos2d::GLViewProtocol::handleTouchesMove(int, intptr_t*, float*, float*)’:

D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./base/CCPlatformMacros.h:219:67: warning: format ‘%ld’ expects argument of type ‘long int’, but argument 2 has type ‘intptr_t {aka int}’ [-Wformat=]

#define CCLOG(format, …)      cocos2d::log(format, ##__VA_ARGS__)

^

D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./platform/CCGLViewProtocol.cpp:318:13: note: in expansion of macro ‘CCLOG’

CCLOG(“Moving touches with id: %ld error”, id);

^

[armeabi] Compile++ thumb: cocos2dx_static <= CCSAXParser.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCThread.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCImage.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCAffineTransform.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCGeometry.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCVertex.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= Mat4.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= MathUtil.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= Quaternion.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= TransformUtils.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= Vec2.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= Vec3.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= Vec4.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCAutoreleasePool.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCConfiguration.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCConsole.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCData.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCDataVisitor.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCDirector.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCEvent.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCEventAcceleration.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCEventCustom.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCEventDispatcher.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCEventFocus.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCEventKeyboard.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCEventListener.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCEventListenerAcceleration.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCEventListenerCustom.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCEventListenerFocus.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCEventListenerKeyboard.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCEventListenerMouse.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCEventListenerTouch.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCEventMouse.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCEventTouch.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCIMEDispatcher.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCNS.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCProfiling.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCRef.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCScheduler.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCScriptSupport.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCTouch.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCUserDefault.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCUserDefaultAndroid.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCValue.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= TGAlib.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= ZipUtils.cpp

In file included from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./base/CCUserDefault.h:28:0,

from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./base/CCUserDefaultAndroid.cpp:25:

D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./base/CCUserDefaultAndroid.cpp: In member function ‘void cocos2d::UserDefault::setDataForKey(const char*, const cocos2d::Data&)’:

D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./base/CCPlatformMacros.h:219:67: warning: format ‘%d’ expects argument of type ‘int’, but argument 3 has type ‘ssize_t {aka long int}’ [-Wformat=]

#define CCLOG(format, …)      cocos2d::log(format, ##__VA_ARGS__)

^

D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./base/CCUserDefaultAndroid.cpp:458:5: note: in expansion of macro ‘CCLOG’

CCLOG(“SET DATA FOR KEY: --%s–%d”, value.getBytes(), value.getSize());

^

[armeabi] Compile++ thumb: cocos2dx_static <= atitc.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= base64.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= ccCArray.cpp

[armeabi] Compile thumb  : cocos2dx_static <= ccFPSImages.c

[armeabi] Compile++ thumb: cocos2dx_static <= ccTypes.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= ccUTF8.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= ccUtils.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= etc1.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= s3tc.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCBatchCommand.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCCustomCommand.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCGLProgram.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCGLProgramCache.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCGLProgramState.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCGLProgramStateCache.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCGroupCommand.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCQuadCommand.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCMeshCommand.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCRenderCommand.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCRenderer.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCTexture2D.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCTextureAtlas.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCTextureCache.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= ccGLStateCache.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= ccShaders.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCArray.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCSet.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCString.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCDictionary.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCDeprecated.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCNotificationCenter.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsBody.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsContact.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsJoint.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsShape.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsWorld.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsBodyInfo_chipmunk.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsContactInfo_chipmunk.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsJointInfo_chipmunk.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsShapeInfo_chipmunk.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsWorldInfo_chipmunk.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= ConvertUTFWrapper.cpp

[armeabi] Compile thumb  : cocos2dx_static <= ConvertUTF.c

[armeabi] Compile++ thumb: cocos2dx_static <= tinyxml2.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= ioapi.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= unzip.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= edtaa3func.cpp

[armeabi] Compile thumb  : cocos2dx_static <= xxhash.c

[armeabi] Compile++ thumb: cocosdenshion_static <= cddSimpleAudioEngine.cpp

[armeabi] Compile++ thumb: cocosdenshion_static <= ccdandroidUtils.cpp

[armeabi] Compile++ thumb: cocosdenshion_static <= cddandroidAndroidJavaEngine.cpp

[armeabi] Compile thumb  : chipmunk_static <= chipmunk.c

[armeabi] Compile thumb  : chipmunk_static <= cpArbiter.c

In file included from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/cocos2d.h:113:0,

from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/ccdandroidUtils.cpp:26:

D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelTTF.h:77:77: warning: ‘LabelTTF’ is deprecated (declared at D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelTTF.h:59) [-Wdeprecated-declarations]

TextVAlignment vAlignment = TextVAlignment::TOP);

^

D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelTTF.h:81:105: warning: ‘LabelTTF’ is deprecated (declared at D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelTTF.h:59) [-Wdeprecated-declarations]

static LabelTTF * createWithFontDefinition(const std::string& string, FontDefinition &textDefinition);

^

D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelTTF.h:116:30: warning: ‘LabelTTF’ is deprecated (declared at D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelTTF.h:59) [-Wdeprecated-declarations]

static LabelTTF * create();

^

In file included from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/cocos2d.h:114:0,

from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/ccdandroidUtils.cpp:26:

D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelBMFont.h:88:186: warning: ‘LabelBMFont’ is deprecated (declared at D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelBMFont.h:74) [-Wdeprecated-declarations]

static LabelBMFont * create(const std::string& str, const std::string& fntFile, float width = 0, TextHAlignment alignment = TextHAlignment::LEFT,const Vec2& imageOffset = Vec2::ZERO);

^

D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelBMFont.h:92:33: warning: ‘LabelBMFont’ is deprecated (declared at D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelBMFont.h:74) [-Wdeprecated-declarations]

static LabelBMFont * create();

^

[armeabi] Compile thumb  : chipmunk_static <= cpArray.c

[armeabi] Compile thumb  : chipmunk_static <= cpBB.c

[armeabi] Compile thumb  : chipmunk_static <= cpBBTree.c

[armeabi] Compile thumb  : chipmunk_static <= cpBody.c

[armeabi] Compile thumb  : chipmunk_static <= cpCollision.c

[armeabi] Compile thumb  : chipmunk_static <= cpHashSet.c

[armeabi] Compile thumb  : chipmunk_static <= cpPolyShape.c

[armeabi] Compile thumb  : chipmunk_static <= cpShape.c

[armeabi] Compile thumb  : chipmunk_static <= cpSpace.c

[armeabi] Compile thumb  : chipmunk_static <= cpSpaceComponent.c

[armeabi] Compile thumb  : chipmunk_static <= cpSpaceHash.c

[armeabi] Compile thumb  : chipmunk_static <= cpSpaceQuery.c

[armeabi] Compile thumb  : chipmunk_static <= cpSpaceStep.c

[armeabi] Compile thumb  : chipmunk_static <= cpSpatialIndex.c

[armeabi] Compile thumb  : chipmunk_static <= cpSweep1D.c

[armeabi] Compile thumb  : chipmunk_static <= cpVect.c

[armeabi] Compile thumb  : chipmunk_static <= cpConstraint.c

[armeabi] Compile thumb  : chipmunk_static <= cpDampedRotarySpring.c

[armeabi] Compile thumb  : chipmunk_static <= cpDampedSpring.c

[armeabi] Compile thumb  : chipmunk_static <= cpGearJoint.c

[armeabi] Compile thumb  : chipmunk_static <= cpGrooveJoint.c

[armeabi] Compile thumb  : chipmunk_static <= cpPinJoint.c

[armeabi] Compile thumb  : chipmunk_static <= cpPivotJoint.c

[armeabi] Compile thumb  : chipmunk_static <= cpRatchetJoint.c

[armeabi] Compile thumb  : chipmunk_static <= cpRotaryLimitJoint.c

[armeabi] Compile thumb  : chipmunk_static <= cpSimpleMotor.c

[armeabi] Compile thumb  : chipmunk_static <= cpSlideJoint.c

[armeabi] Compile++ thumb: cocos2dxandroid_static <= CCApplication.cpp

[armeabi] Compile++ thumb: cocos2dxandroid_static <= CCCommon.cpp

[armeabi] Compile++ thumb: cocos2dxandroid_static <= CCDevice.cpp

[armeabi] Compile++ thumb: cocos2dxandroid_static <= CCGLView.cpp

[armeabi] Compile++ thumb: cocos2dxandroid_static <= CCFileUtilsAndroid.cpp

[armeabi] Compile++ thumb: cocos2dxandroid_static <= javaactivity.cpp

[armeabi] Compile++ thumb: cocos2dxandroid_static <= DPIJni.cpp

[armeabi] Compile++ thumb: cocos2dxandroid_static <= IMEJni.cpp

[armeabi] Compile++ thumb: cocos2dxandroid_static <= Java_org_cocos2dx_lib_Cocos2dxAccelerometer.cpp

[armeabi] Compile++ thumb: cocos2dxandroid_static <= Java_org_cocos2dx_lib_Cocos2dxBitmap.cpp

[armeabi] Compile++ thumb: cocos2dxandroid_static <= Java_org_cocos2dx_lib_Cocos2dxHelper.cpp

总结

开发是面向对象。我们找工作应该更多是面向面试。哪怕进大厂真的只是去宁螺丝,但你要进去得先学会面试的时候造飞机不是么?

作者13年java转Android开发,在小厂待过,也去过华为,OPPO等,去年四月份进了阿里一直到现在。等大厂待过也面试过很多人。深知大多数初中级Android工程师,想要提升技能,往往是自己摸索成长,不成体系的学习效果低效漫长且无助。

这里附上上述的技术体系图相关的几十套腾讯、头条、阿里、美团等公司的面试题,把技术点整理成了视频和PDF(实际上比预期多花了不少精力),包含知识脉络 + 诸多细节,由于篇幅有限,这里以图片的形式给大家展示一部分。

相信它会给大家带来很多收获:

960页全网最全Android开发笔记

资料太多,全部展示会影响篇幅,暂时就先列举这些部分截图

当程序员容易,当一个优秀的程序员是需要不断学习的,从初级程序员到高级程序员,从初级架构师到资深架构师,或者走向管理,从技术经理到技术总监,每个阶段都需要掌握不同的能力。早早确定自己的职业方向,才能在工作和能力提升中甩开同龄人。

网上学习资料一大堆,但如果学到的知识不成体系,遇到问题时只是浅尝辄止,不再深入研究,那么很难做到真正的技术提升。

需要这份系统化学习资料的朋友,可以戳这里获取

一个人可以走的很快,但一群人才能走的更远!不论你是正从事IT行业的老鸟或是对IT行业感兴趣的新人,都欢迎加入我们的的圈子(技术交流、学习资源、职场吐槽、大厂内推、面试辅导),让我们一起学习成长!

幅有限,这里以图片的形式给大家展示一部分。

相信它会给大家带来很多收获:

[外链图片转存中…(img-LqlujR39-1715715835215)]

[外链图片转存中…(img-62n6gjzc-1715715835215)]

资料太多,全部展示会影响篇幅,暂时就先列举这些部分截图

当程序员容易,当一个优秀的程序员是需要不断学习的,从初级程序员到高级程序员,从初级架构师到资深架构师,或者走向管理,从技术经理到技术总监,每个阶段都需要掌握不同的能力。早早确定自己的职业方向,才能在工作和能力提升中甩开同龄人。

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需要这份系统化学习资料的朋友,可以戳这里获取

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