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下面贴出代码,开发环境opencv2.4.9+vs2013
[cpp]
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- #include “opencv2/core/core.hpp”
- #include “opencv2/imgproc/imgproc.hpp”
- #include “opencv2/calib3d/calib3d.hpp”
- #include “opencv2/highgui/highgui.hpp”
- #include
- #include
- using namespace std;
- using namespace cv;
- const int imageWidth = 1600; //摄像头的分辨率
- const int imageHeight = 1200;
- const int boardWidth = 39; //横向的角点数目
- const int boardHeight = 39; //纵向的角点数据
- const int boardCorner = boardWidth * boardHeight; //总的角点数据
- const int frameNumber =7; //相机标定时需要采用的图像帧数
- const int squareSize = 10; //标定板黑白格子的大小 单位mm
- const Size boardSize = Size(boardWidth, boardHeight); //
- Mat intrinsic; //相机内参数
- Mat distortion_coeff; //相机畸变参数
- vector rvecs; //旋转向量
- vector tvecs; //平移向量
- vector<vector> corners; //各个图像找到的角点的集合 和objRealPoint 一一对应
- vector<vector> objRealPoint; //各副图像的角点的实际物理坐标集合
- vector corner; //某一副图像找到的角点
- Mat rgbImage, grayImage;
- /*计算标定板上模块的实际物理坐标*/
- void calRealPoint(vector<vector>& obj, int boardwidth, int boardheight, int imgNumber, int squaresize)
- {
- // Mat imgpoint(boardheight, boardwidth, CV_32FC3,Scalar(0,0,0));
- vector imgpoint;
- for (int rowIndex = 0; rowIndex < boardheight; rowIndex++)
- {
- for (int colIndex = 0; colIndex < boardwidth; colIndex++)
- {
- // imgpoint.at(rowIndex, colIndex) = Vec3f(rowIndex * squaresize, colIndex*squaresize, 0);
- imgpoint.push_back(Point3f(colIndex * squaresize, rowIndex * squaresize, 0));
- }
- }
- for (int imgIndex = 0; imgIndex < imgNumber; imgIndex++)
- {
- obj.push_back(imgpoint);
- }
- }
- /*设置相机的初始参数 也可以不估计*/
- void CalibrationEvaluate(void)//标定结束后进行评价
- {
- double err=0;
- double total_err=0;
- //calibrateCamera(objRealPoint, corners, Size(imageWidth, imageHeight), intrinsic, distortion_coeff, rvecs, tvecs, 0);
- cout << “每幅图像的定标误差:” << endl;
- for (int i = 0; i < corners.size(); i++)
- {
- vector image_points2;
- vector tempPointSet = objRealPoint[i];
- projectPoints(tempPointSet, rvecs[i], tvecs[i], intrinsic, distortion_coeff, image_points2);
- vector tempImagePoint = corners[i];
- Mat tempImagePointMat = Mat(1, tempImagePoint.size(), CV_32FC2);
- Mat image_points2Mat = Mat(1, image_points2.size(), CV_32FC2);
- for (int j = 0; j < tempImagePoint.size(); j++)
- {
- image_points2Mat.at(0, j) = Vec2f(image_points2[j].x, image_points2[j].y);
- tempImagePointMat.at(0, j) = Vec2f(tempImagePoint[j].x, tempImagePoint[j].y);
- }
- err = norm(image_points2Mat, tempImagePointMat, NORM_L2);
- total_err = err + total_err;
- cout << “第” << i + 1 << “幅图像的平均误差:” << err << “像素” << endl;
- }
- cout << “总体平均误差:” << total_err / (corners.size() + 1) << “像素” << endl;
- }
- void guessCameraParam(void)
- {
- /*分配内存*/
- intrinsic.create(3, 3, CV_64FC1);
- distortion_coeff.create(5, 1, CV_64FC1);
- /*
- fx 0 cx
- 0 fy cy
- 0 0 1
- */
- intrinsic.at(0, 0) = 256.8093262; //fx
- intrinsic.at(0, 2) = 160.2826538; //cx
- intrinsic.at(1, 1) = 254.7511139; //fy
- intrinsic.at(1, 2) = 127.6264572; //cy
- intrinsic.at(0, 1) = 0;
- intrinsic.at(1, 0) = 0;
- intrinsic.at(2, 0) = 0;
- intrinsic.at(2, 1) = 0;
- intrinsic.at(2, 2) = 1;
- /*
- k1 k2 p1 p2 p3
- */
- distortion_coeff.at(0, 0) = -0.193740; //k1
- distortion_coeff.at(1, 0) = -0.378588; //k2
- distortion_coeff.at(2, 0) = 0.028980; //p1
- distortion_coeff.at(3, 0) = 0.008136; //p2
- distortion_coeff.at(4, 0) = 0; //p3
- }
- void outputCameraParam(void)
- {
- /*保存数据*/
- //cvSave(“cameraMatrix.xml”, &intrinsic);
- //cvSave(“cameraDistoration.xml”, &distortion_coeff);
- //cvSave(“rotatoVector.xml”, &rvecs);
- //cvSave(“translationVector.xml”, &tvecs);
- /*输出数据*/
- cout << “fx :” << intrinsic.at(0, 0) << endl << “fy :” << intrinsic.at(1, 1) << endl;
- cout << “cx :” << intrinsic.at(0, 2) << endl << “cy :” << intrinsic.at(1, 2) << endl;
- cout << “k1 :” << distortion_coeff.at(0, 0) << endl;
- cout << “k2 :” << distortion_coeff.at(1, 0) << endl;
- cout << “p1 :” << distortion_coeff.at(2, 0) << endl;
- cout << “p2 :” << distortion_coeff.at(3, 0) << endl;
- cout << “p3 :” << distortion_coeff.at(4, 0) << endl;
- }
- //int _tmain(int argc, _TCHAR* argv[])
- int main()
- {
- Mat img;
- int goodFrameCount = 0;
- namedWindow(“chessboard”);
- cout << “按Q退出 …” << endl;
- while (goodFrameCount < frameNumber)
- {
- char filename[100];
- sprintf_s(filename, “chao%d.bmp”, goodFrameCount);
- //sprintf_s(filename, “chess%d.jpg”, goodFrameCount);
- goodFrameCount++;
- rgbImage = imread(filename, 1);
- cvtColor(rgbImage, grayImage, CV_BGR2GRAY);
- imshow(“Camera”, grayImage);
- bool isFind = findChessboardCorners(rgbImage, boardSize, corner, 0);
- //bool isFind = findChessboardCorners(rgbImage, boardSize, corner, CV_CALIB_CB_NORMALIZE_IMAGE);
- if (isFind == true) //所有角点都被找到 说明这幅图像是可行的
- {
- /*
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,那么很难做到真正的技术提升。**
一个人可以走的很快,但一群人才能走的更远!不论你是正从事IT行业的老鸟或是对IT行业感兴趣的新人,都欢迎加入我们的的圈子(技术交流、学习资源、职场吐槽、大厂内推、面试辅导),让我们一起学习成长!