项目需要不少的下拉菜单,已经做出但是没有做成插件,现在学习一下Unity3D插件的制作,逐步更新,可能会很慢。
using UnityEngine;
using System.Collections;
using UnityEditor;
using System.Collections.Generic;
public class MYGUI : MonoBehaviour
{
[MenuItem("MYGUI/Creat a DropDownMenu")]
static public void CreatADropDownMenu()
{
EditorWindow.GetWindow<MYGUICreatDropDownMenu>(false, "DropDown", true);
}
}
using UnityEngine;
using System.Collections;
using UnityEditor;
public class MYGUICreatDropDownMenu : EditorWindow
{
}