点击后向鼠标点击的位置移动
this._playerRunSpeed = 300
var that = this
this.bg.on(cc.Node.EventType.TOUCH_START,function(event){
var localTouchPo = that.player.parent.convertToNodeSpaceAR(event.getLocation())
var turnRight = localTouchPo.x > that.player.x
that._playerPlayAction("run",turnRight)
var move = cc.moveTo(cc.pDistance(localTouchPo,
that.player.getPosition())/that._playerRunSpeed, localTouchPo)
that.player.stopAllActions()