使用Resources.Load()动态更换Image,Image源文件必须存放在自行创建的文件夹[Resources]中
Image img = getComponent<Image>();
string path = "Images/Item/img"; //image路径
Sprite sprite = Resources.Load(path,typeof(Sprite)) as Sprite; //参数为资源路径和资源类型
img.sprite = sprite; //更换image