Socket TCP/UDP windows

目录

1、TCP Server

2、TCP Server (Select)

3、TCP Client

4、UDP Server

5、UDP Client


 

首先可以用vs新建两个控制台项目,一个作为客户端,一个作为服务器,代码分别如下:

1、TCP Server

#include <winsock2.h>   ///server
#include <mswsock.h>
#include <iostream>

using namespace std;

#pragma comment(lib, "ws2_32.lib")
#pragma comment(lib, "mswsock.lib")

DWORD IniSOCKDLL()
{
	WORD wVersionRequested;
	WSADATA wsaData;
	int err = 0;

	wVersionRequested = MAKEWORD(2, 2);
	err = WSAStartup(wVersionRequested, &wsaData);
	return err;
}

int main(int argc, char* argv[])
{
	cout << "程序开始" << endl;
	IniSOCKDLL();
	SOCKET ss = WSASocket(AF_INET,
		SOCK_STREAM,
		0,
		NULL,
		0,
		NULL);

	SOCKADDR_IN addr;
	int len;
	addr.sin_family = AF_INET;
	addr.sin_addr.s_addr = htonl(INADDR_ANY);
	addr.sin_port = htons(1002);
	len = sizeof(addr);

	bind(ss, (PSOCKADDR)&addr, len);
	listen(ss, 5);

	SOCKET sc = accept(ss, (PSOCKADDR)&addr, &len);
	char buff[1024];
	ZeroMemory(buff, 1024);
	recv(sc, buff, 1024, 0);
	cout << buff << endl;

	ZeroMemory(buff, 1024);
	memcpy(buff, "123", 3);
	send(sc, buff, 3, 0);

	closesocket(sc);
	closesocket(ss);
	return 0;
}

2、TCP Server (Select)

#include <winsock2.h>   ///server
#include <mswsock.h>
#include <iostream>
 
using namespace std;
 
#pragma comment(lib, "ws2_32.lib")
#pragma comment(lib, "mswsock.lib")
 
DWORD IniSOCKDLL()
{
	WORD wVersionRequested;
	WSADATA wsaData;
	int err = 0;
 
	wVersionRequested = MAKEWORD(2, 2);
	err = WSAStartup(wVersionRequested, &wsaData);
	return err;
}
 
int main(int argc, char* argv[])
{
	cout << "程序开始" << endl;
	IniSOCKDLL();
	SOCKET ss = WSASocket(AF_INET, SOCK_STREAM, 0, NULL, 0, NULL);
 
	SOCKADDR_IN addr;
	int len;
	addr.sin_family = AF_INET;
	addr.sin_addr.s_addr = htonl(INADDR_ANY);
	addr.sin_port = htons(1002);
	len = sizeof(addr);
 
	bind(ss, (PSOCKADDR)&addr, len);
	listen(ss, 5);

	SOCKET sockAccept;
	int iResult;
	int i;
	fd_set fd;  
    FD_ZERO(&fd);  
    FD_SET(ss, &fd);

//    超时时间
//    timeval tm; 
//    tm.tv_sec = 0; 
//    tm.tv_usec = 1000;  

	while (1) {
		fd_set readfd = fd;
        iResult = select(0, &readfd, NULL, NULL, /*&tm*/NULL);
		if (0 <= iResult) {
			for(i = 0; i < fd.fd_count; i++) {
				if (FD_ISSET(fd.fd_array[i], &readfd)) {
					//如果socket是服务器,则接收连接
                    if (fd.fd_array[i] == ss) {
						sockAccept = accept(ss, (PSOCKADDR)&addr, &len);
						if (INVALID_SOCKET != sockAccept) {  
                            FD_SET(sockAccept, &fd);  
                        }
					} else {
						//非服务器,接收数据(因为fd是读数据集) 
						char buff[1024];
						ZeroMemory(buff, 1024);
						int iRecvSize = recv(sockAccept, buff, 1024, 0);
						cout << buff << endl;
 
						if (SOCKET_ERROR == iRecvSize) {  
                            closesocket(fd.fd_array[i]);  
                            FD_CLR(fd.fd_array[i], &fd);
                            i--;
                            continue;  
                        }
						if (0 == iRecvSize) {                           
                            closesocket(fd.fd_array[i]);  
                            FD_CLR(fd.fd_array[i],&fd);  
                            i--;      
                        }
					}
				}
			}
		} else if (SOCKET_ERROR == iResult) {   
            Sleep(100);  
        } 
	} 

	closesocket(ss);
	return 0;
}

3、TCP Client

#include <winsock2.h>   ///client
#include <mswsock.h>
#include <iostream>

using namespace std;

#pragma comment(lib, "ws2_32.lib")
#pragma comment(lib, "mswsock.lib")

DWORD IniSOCKDLL()
{
	WORD wVersionRequested;
	WSADATA wsaData;
	int err = 0;

	wVersionRequested = MAKEWORD(2, 2);
	err = WSAStartup(wVersionRequested, &wsaData);
	return err;
}

int main(int argc, char* argv[])
{
	IniSOCKDLL();
	SOCKET sc = WSASocket(AF_INET,
		SOCK_STREAM,
		0,
		NULL,
		0,
		NULL);

	SOCKADDR_IN addr;
	int len;
	addr.sin_family = AF_INET;
	addr.sin_addr.s_addr = inet_addr("127.0.0.1");
	addr.sin_port = htons(1002);
	len = sizeof(addr);

	connect(sc, (struct sockaddr *)&addr, len);

	char buff[1024];
	ZeroMemory(buff, 1024);
	memcpy(buff, "123", 3);
	send(sc, buff, 3, 0);

	recv(sc, buff, 1024, 0);
	cout << buff << endl;

	closesocket(sc);
	return 0;
}

4、UDP Server

#include <winsock2.h>   ///server
#include <mswsock.h>
#include <iostream>
 
using namespace std;
 
#pragma comment(lib, "ws2_32.lib")
#pragma comment(lib, "mswsock.lib")
 
DWORD IniSOCKDLL()
{
	WORD wVersionRequested;
	WSADATA wsaData;
	int err = 0;
 
	wVersionRequested = MAKEWORD(2, 2);
	err = WSAStartup(wVersionRequested, &wsaData);
	return err;
}
 
int main(int argc, char* argv[])
{
	cout << "程序开始" << endl;
	IniSOCKDLL();
	SOCKET ss = WSASocket(AF_INET,
		SOCK_DGRAM,
		0,
		NULL,
		0,
		NULL);
 
	SOCKADDR_IN addr;
	int len;
	addr.sin_family = AF_INET;
	addr.sin_addr.s_addr = inet_addr("127.0.0.1");
	addr.sin_port = htons(1002);
	len = sizeof(addr);
 
	bind(ss, (PSOCKADDR)&addr, len);

	char buff[1024];

	ZeroMemory(buff, 1024);
	recvfrom(ss, buff, 1024, 0, (PSOCKADDR)&addr, &len);
	cout << buff << endl;

	ZeroMemory(buff, 1024);
	memcpy(buff, "123", 3);
	sendto(ss, buff, 3, 0, (PSOCKADDR)&addr, len);
 
	closesocket(ss);
	return 0;
}

5、UDP Client

#include <winsock2.h>   ///client
#include <mswsock.h>
#include <iostream>
 
using namespace std;
 
#pragma comment(lib, "ws2_32.lib")
#pragma comment(lib, "mswsock.lib")
 
DWORD IniSOCKDLL()
{
	WORD wVersionRequested;
	WSADATA wsaData;
	int err = 0;
 
	wVersionRequested = MAKEWORD(2, 2);
	err = WSAStartup(wVersionRequested, &wsaData);
	return err;
}
 
int main(int argc, char* argv[])
{
	IniSOCKDLL();
	SOCKET sc = WSASocket(AF_INET,
		SOCK_DGRAM,
		0,
		NULL,
		0,
		NULL);
 
	SOCKADDR_IN addr;
	int len;
	addr.sin_family = AF_INET;
	addr.sin_addr.s_addr = inet_addr("127.0.0.1");
	addr.sin_port = htons(1002);
	len = sizeof(addr);
 
	char buff[1024];

	memcpy(buff, "123", 3);
	sendto(sc, buff, 3, 0, (PSOCKADDR)&addr, len);

	ZeroMemory(buff, 1024);
	recvfrom(sc, buff, 1024, 0, (PSOCKADDR)&addr, &len);
	cout << buff << endl;
 
	closesocket(sc);
	return 0;
}

 

 

  • 2
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值