脚本 using System.Runtime.InteropServices; using System; using UnityEngine; using UnityEngine.UI; /// <summary> /// 窗口最小化 /// </summary> public class MinimiseWindow : MonoBehaviour { //退出 public Button qiut; //最小化 public Button minimise; [DllImport("user32.dll")] public static extern bool ShowWindow(IntPtr intPtr, int nCmdShow); [DllImport("user32.dll")] public static extern IntPtr GetForegroundWindow(); void Start() { //最小化窗口 minimise.onClick.AddListener(()=> { ShowWindow(GetForegroundWindow(), 2); }); qiut.onClick.AddListener(() => { Application.Quit(); }); } } unity界面