#include <opencv2/opencv.hpp>
#include "opencv2/highgui/highgui.hpp"
using namespace cv;
#define WINDOW_NAME "程序窗口"
void on_MouseHandle(int event,int x,int y,int flags,void*param);
void DrawRectangle( Mat &img , Rect box);
void ShowHelpText();
Rect g_rectangle;
bool g_bDrawingBox=false;
RNG g_rng(12345);
int main( int argc, char** argv)
{
g_rectangle=Rect(-1,-1,0,0);
Mat srcImage(600,800,CV_8UC3),tempImage;
srcImage.copyTo(tempImage);
g_rectangle=Rect(-1,-1,0,0);
srcImage=Scalar::all(0);
namedWindow(WINDOW_NAME);
setMouseCallback(WINDOW_NAME,on_MouseHandle,(void*)&srcImage);
while(1)
{
srcImage.copyTo(tempImage);
if(g_bDrawingBox) DrawRectangle(tempImage,g_rectangle);
imshow(WINDOW_NAME,tempImage);
if(waitKey(10)==27)break;
}
return 0;
}
void on_MouseHandle(int event,int x, int y,int flags, void*param)
{
Mat &image=*(cv::Mat*)param;
switch(event)
{
case EVENT_MOUSEMOVE://鼠标移动事件
{
if(g_bDrawingBox)
{
g_rectangle.width=x-g_rectangle.x;
g_rectangle.height=y-g_rectangle.y;
}
}
break;
case EVENT_LBUTTONDOWN://左键被按下事件
{
g_bDrawingBox=true;
g_rectangle=Rect(x,y,0,0);
}
break;
case EVENT_LBUTTONUP://左键被抬起事件
{
g_bDrawingBox=false;
if(g_rectangle.width<0)
{
g_rectangle.x+=g_rectangle.width;
g_rectangle.width*=-1;
}
if(g_rectangle.height<0)
{
g_rectangle.y+=g_rectangle.height;
g_rectangle.height*=-1;
}
DrawRectangle(image,g_rectangle);
}
break;
}
}
void DrawRectangle(cv::Mat &img,cv::Rect box)//调用rectangle()画矩形
{
rectangle(img,box.tl(),box.br(),Scalar(g_rng.uniform(0,255),g_rng.uniform(0,255),g_rng.uniform(0,255)));
}